Demon's Souls (PS3)

Give your reviews on the latest games!

Demon's Souls (PS3)

Postby lopez » Thu Apr 29, 2010 1:56 pm

I don't have internet access for my PS3 so the online portion will not be discussed. Anyone who's played online can add their input if they want.


Story:
I didn't really pay much attention to the story because it was so boring. Ultimately it boils down to saving the world from this ancient evil known as the "Old One".
There's five different worlds to explore and each world has it's own mini story. For example, the Boletarian Palace stage focuses on the Prince who's fighting through hordes of enemies to save his father the King.
The in stage story segments are really just light dialogues with characters in the world.
The story felt weak. I never really felt any urgency of impending danger, also I felt like the only stage that had ties to the story was the Boletarian Palace and even then there wasn't much material presented.
The story starts off interesting enough and then just sits idly on the back burner as you fight through all 5 worlds. The story was so shallow that I forgot there even was a story as I was fighting my way through each stage. The ending felt shoehorned and the "final battle" (if you can even call it a battle) was a major disappointment... there was no climax, no sense of accomplishment, nothing.... :|

Result - 4/10

Visuals:
They get the job done. There's nothing really amazing here. The character models look ok. The enemy types look a little better. The environments are nice, but overall the look is fairly bland when compared to other PS3 games out there.

Image
Image

Results - 6.5/10

Gameplay:
Here's the meat & potatoes of the game. The gameplay is fast paced hack & slash action. You create your own character and give them a specific character class type like Magician, Soldier, Thief. You run around attacking enemies with either a melee weapon, magic, items or bow & arrows. Your attacks drain stamina from your gauge. Also wearing various types of armor + weaponry puts stress on your stamina gauge, making it harder to: recover stamina, dodge attacks, perform attacks and use items.
This game can be very brutal at times. The basic enemies do a large amount of damage per attack. So a simple zombie could kill you in 1-2 hits. When you die you turn into soul form and have to start the level all over again with half of your HP and all of your hard earned soul (read currency) lost. The spot where you died leaves a "bloodstain" that leaves 2 things, a message you make for other adventures to read and all the souls you collected before you died.
The reason the game can be brutal is that unless you really know how to play the game (and even if your good), you're probably going to die a lot and be forced to replay the same level X amount of times, over and over and OVER again until you "escape" plow through a level, kill the boss and use the warp stone there. Also every time you restart the level, ALL THE ENEMIES you killed or ran away from ALSO RETURN... :|
This game can be a true test of patience and determination for players. If you can't stand dying a million "cheap" deaths and restarting the level AGAIN for the millionth time, then you probably shouldn't play this game. If you can deal with this "challenge" or are good at playing this game then you'll be in for a treat because this is a very fun game to play. It's always fun to gather souls and materials to level up your characters stats, make new weapons and upgrade your existing weapons/armor.

Result - 9/10

Voice-acting:
The voice acting is nice. I love the European accents for the characters, it's gives them depth and character that fits into the medieval setting.

Result - 8/10

Extras/Replay:
This is the typical new game+ many jrpgs have where things certain things are carried over to a new game. Each subsequent play-though gets harder to play as the enemies get stronger. You have to play through a few times to get all of the trophies. One trophy in particular requires 3 play-throughs to achieve I believe :shock:
The gameplay is so fun that playing again is a must if you love playing this game.


Result - 9/10


Overall: 7/10

Overall, the game revolves around it's excellent gameplay. Everything else is mediocre, but the combat made me play all the way through the game from start to finish which saying something coming from a fickle gamer like me :)
Personally, I thought this game wasn't as hard as most people say. Actually I thought it was too easy. I plowed through the game in 12 hours with minimal armor, a basic level 3 spear and low soul level. It was easy for me because I was good at reading the attack animations of the enemies.
Also I killed 3 of the bosses without taking a single hit.... :| I only had trouble with 1 boss (flame demon from level 2)
Anyways, this game is very fun to play and rewarding for hardcore gamers who take up the challenge :D
Image
3DS FC: 1177-7236-7557
User avatar
lopez
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 8438
Joined: Tue Dec 15, 2009 11:09 am
Location: at school silly :p

Re: Demon's Souls (PS3)

Postby zatrox » Thu Apr 29, 2010 11:06 pm

Oh man, you didn't liked the story?
The problem with Demon's Souls story is than it's not into your normal dialog but it's into those little things NPCs say.
It's pretty Lovecraftan-like and alot of things ain't cleared, and personally, I liked it. Also it makes you think and figure out the story by yourself, well that is if you like stuff like that. Can't really blame you because on my first playthrough I did felt that there was no story, but on my second one I realized those tiny bits of story and started thinking about it. Also the last boss is probably because he wanted you to kill him, I mean just look at him...all deformed and corrupted. There was no "climax" and the battle was a piece of cake because of that, he was just powerless. And about the Castle being "the only part with story"...You can read the text before entering an area and it'll give you somewhat an idea of what happened there.
Oh well, oh yeah and about the online part of the game:
Hints and fake hints, pretty nice.
Invasions, PvP and Co-Op, fun as hell.
Scrapping spear on troll phantoms while you're invading or they invade you: MOTHERF*CKER! Using scrapping spear = lower than sh*t tier players.
Lag on phantoms: Sigh...some of them do it on purpouse since it's annoying and everything.
Comunity: Good, the most of em' are nice. But as I said, some of these dudes will get out scrapping spears and break your equipment while lagging as sh*t.
...Not fun.
User avatar
zatrox
Netherworld Duke
Netherworld Duke
 
Posts: 2578
Joined: Thu Feb 04, 2010 12:29 pm

Re: Demon's Souls (PS3)

Postby bloodyaftertaste » Thu Apr 29, 2010 11:39 pm

Mainly why I only play with friends online. Some games are alright with random players while other aren't. I think I recall Spoon saying he played RE5 online with someone and they took his stuff and left. With friends I know they are going to help out and we work together and stuff. So with Demon's Souls I only pared up with Spoon because he was the only person I knew who has it. I never got attacked though. But I also didn't play it enough. Though the co-op was nice.
<Kana> what the f*** have i been doing last year
<bloo> *shrugs*
<bloo> doing your sister?
<Kana> wow, bloo
<Kana> just wow

Image
User avatar
bloodyaftertaste
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 6275
Joined: Thu Feb 11, 2010 1:50 am

Re: Demon's Souls (PS3)

Postby zatrox » Fri Apr 30, 2010 4:46 am

Well, since my friends don't like hardcore RPGs wich make em' feel like crap, I played it alone. Gotta say some people are nice, others are just...meh.
Oh yeah, and a last disagree with your review, lopez:
The game doesn't has "cheap" deaths (well, exept for the giant ball on the stairs on 1-1...but that didn't killed you, did it?).
Overall you don't die because the game did something cheap, you died because you were dumb or made mistakes. That's what I like more about the game.
User avatar
zatrox
Netherworld Duke
Netherworld Duke
 
Posts: 2578
Joined: Thu Feb 04, 2010 12:29 pm

Re: Demon's Souls (PS3)

Postby lopez » Fri Apr 30, 2010 6:55 am

By cheap deaths I mean stuff like:

I'm running through the dark mine level when this random guy with a pickaxe comes out of nowhere and kills me in one hit.... :|

I'm fighting the troll guys in the swamp area when a bunch gang rush me and I get knocked off the edge of the platform, falling to my death.... :|

I'm waiting for the red dragon to fly by and breathe fire on the bridge in the Boletarian Palace stage when apparently I'm in its' blast radius and get burned...even though I'm like 20 feet behind the carriage.... :|

I'm running through the mine caves, fighting the giant worm guys when apparently 2 of the mine guys with pickaxes (who have been chasing me from the start of the level) sneak up behind me and one hit kill me.... :|

I was expecting some sort of cinematic story presentation, not the light bits of dialogue from the NPC's.
Image
3DS FC: 1177-7236-7557
User avatar
lopez
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 8438
Joined: Tue Dec 15, 2009 11:09 am
Location: at school silly :p

Re: Demon's Souls (PS3)

Postby zatrox » Fri Apr 30, 2010 7:26 am

About the "cheap" deaths...well then, that teaches you to advance slowly with your shield up and go back to a safe place before killing the trolls.
...And to watch your back for guys with pickaxes...
It's not cheap, you just gotta be careful.
And about the story, they wanted to make the story "confusing" and somewhat "realistic" since you're just there for business killing your demons, nobody cares about you nor will develop relationships, and they won't explain anything to you. So far it's a good storytelling method that works for dungeon crawlers.
Oh well, it's your opinion anyways.
User avatar
zatrox
Netherworld Duke
Netherworld Duke
 
Posts: 2578
Joined: Thu Feb 04, 2010 12:29 pm

Re: Demon's Souls (PS3)

Postby Ubiquitor » Tue May 04, 2010 4:28 am

zatrox wrote:About the "cheap" deaths...well then, that teaches you to advance slowly with your shield up and go back to a safe place before killing the trolls.

In the Shrine of Storms, I once killed a crystal gecko on a mountain ledge. I approached its corpse with my shield up; however, I could not collect its item while defending. When I released my shield, the force of that action launched the gecko (with item) into the abyss. Truly a depressing moment.
Maf-archive
Image
Image
"And now, the rich and beautiful Master Asagi has chosen your stupid game to be her next victim!"
-Asagi, Soul Nomad
User avatar
Ubiquitor
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 6080
Joined: Tue Feb 16, 2010 11:13 am
Location: Everywhere

Re: Demon's Souls (PS3)

Postby noexcusepunk » Tue May 04, 2010 4:35 am

Ubiquitor wrote:
zatrox wrote:About the "cheap" deaths...well then, that teaches you to advance slowly with your shield up and go back to a safe place before killing the trolls.

In the Shrine of Storms, I once killed a crystal gecko on a mountain ledge. I approached its corpse with my shield up; however, I could not collect its item while defending. When I released my shield, the force of that action launched the gecko (with item) into the abyss. Truly a depressing moment.


Did you RAGE??
"<Kana> can't you see how manly it is to hug kids to your crotch!?"
Image
Image
Image
User avatar
noexcusepunk
Netherworld Marquis
Netherworld Marquis
 
Posts: 1542
Joined: Tue Jan 19, 2010 4:32 am
Location: Houston, Tx

Re: Demon's Souls (PS3)

Postby Ubiquitor » Tue May 04, 2010 4:44 am

noexcusepunk wrote:
Ubiquitor wrote:
zatrox wrote:About the "cheap" deaths...well then, that teaches you to advance slowly with your shield up and go back to a safe place before killing the trolls.

In the Shrine of Storms, I once killed a crystal gecko on a mountain ledge. I approached its corpse with my shield up; however, I could not collect its item while defending. When I released my shield, the force of that action launched the gecko (with item) into the abyss. Truly a depressing moment.


Did you RAGE??

That depends on whether or not I am bound to your particular rules of conduct. As I recall, there was both expression of frustration and regret; does that translate into rage?
Maf-archive
Image
Image
"And now, the rich and beautiful Master Asagi has chosen your stupid game to be her next victim!"
-Asagi, Soul Nomad
User avatar
Ubiquitor
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 6080
Joined: Tue Feb 16, 2010 11:13 am
Location: Everywhere

Re: Demon's Souls (PS3)

Postby noexcusepunk » Tue May 04, 2010 4:48 am

It translates into the epitome of said rage.
The very idea behind a single set of conflicting emotions can bring this state about.
Other accepted examples of this state include but should not by any means be limited to:

Anger+ Joy
Frustration + Incredulity
Ect.
"<Kana> can't you see how manly it is to hug kids to your crotch!?"
Image
Image
Image
User avatar
noexcusepunk
Netherworld Marquis
Netherworld Marquis
 
Posts: 1542
Joined: Tue Jan 19, 2010 4:32 am
Location: Houston, Tx

Re: Demon's Souls (PS3)

Postby lopez » Tue May 04, 2010 1:31 pm

Ubiquitor wrote:
zatrox wrote:About the "cheap" deaths...well then, that teaches you to advance slowly with your shield up and go back to a safe place before killing the trolls.

In the Shrine of Storms, I once killed a crystal gecko on a mountain ledge. I approached its corpse with my shield up; however, I could not collect its item while defending. When I released my shield, the force of that action launched the gecko (with item) into the abyss. Truly a depressing moment.


:lol: I just imagined that happening and for some reason started laughing :lol:
sorry for my indiscretion Ubi :(
Image
3DS FC: 1177-7236-7557
User avatar
lopez
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 8438
Joined: Tue Dec 15, 2009 11:09 am
Location: at school silly :p

Re: Demon's Souls (PS3)

Postby zatrox » Tue May 04, 2010 11:13 pm

lopez wrote:
Ubiquitor wrote:
zatrox wrote:About the "cheap" deaths...well then, that teaches you to advance slowly with your shield up and go back to a safe place before killing the trolls.

In the Shrine of Storms, I once killed a crystal gecko on a mountain ledge. I approached its corpse with my shield up; however, I could not collect its item while defending. When I released my shield, the force of that action launched the gecko (with item) into the abyss. Truly a depressing moment.


:lol: I just imagined that happening and for some reason started laughing :lol:
sorry for my indiscretion Ubi :(

You know what's even funnier? If he was in 4-2 he could've got a Pure Darkmoonstone :lol:
User avatar
zatrox
Netherworld Duke
Netherworld Duke
 
Posts: 2578
Joined: Thu Feb 04, 2010 12:29 pm

Re: Demon's Souls (PS3)

Postby SjSharks182 » Wed Aug 11, 2010 3:07 pm

I know this hasn't had a post in a while, but I really enjoyed this game, so :P

The combat is phenominal, and the multiplayer is creative and fun. There are so many ways to outfit your character (I really liked having lots of endurance, dark knight's shield, and any form of secret dagger. Or just the meat cleaver)

The only thing I didn't like about the game (aside from the lack of story) are the crazy amounts of "cheap" deaths that Lopez was talking about. I know that some deaths were because I did something stupid as Zatrox said (walked in poisinous swamp without the recovery items) but too many of my deaths resulted from the game cheating. It is not fair when I run behind a wall to heal while fighting a spear knight, and his spear stabs me through the wall -.- or when I uncover a fog gate in 1-3 just to have a red eyed knight immediately slash me -.- or when almost killing the maneaters without getting hit one time, and then right as your about to finish one off he knocks you on the ground with a lunge, and before you can get up, the other dashes and knocks you off the cliff -.- or when the little prisoners push you off the ledge in 3-1 -.- or when you attack Yurt when he is inside the cage on 3-2 because you know he is evil, and he just phases through it and fighhts you, but that's not the cheap thing, no. The cage doesn't get opened and you can't advance in that level!!! >:(

Now there are more of these, but I'm not going to go into those because this is probably making me seem like I didn't enjoy the game, which is not true. This game is amazing, but as Lopez said it's the cheap deaths you gotta be able to stomache. It's not as tough as everyone says, once you know the enemies and levels it's really easy. The NPCs and black phantoms can all be killed in the same easy backstabing way. The only tough boss was the maneaters because you can be doing superb, and on false move and your ass is off the cliff :D
"A dragon godess her armor is modest. Breathes fire though, so you know she's the hottest.
I could take a bite if she wants to trade. She's not the only one who's specced to invade."

Image
User avatar
SjSharks182
Netherworld Grand Duke
Netherworld Grand Duke
 
Posts: 5148
Joined: Wed Jun 16, 2010 3:03 am
Location: Your heart ;)

Re: Demon's Souls (PS3)

Postby DisgaeaLover » Sun Jul 24, 2011 5:42 am

If You Die From The Dragon Kill It 8-)
PSN-LegionDemonsImageImage
Now watch closely, everyone. I'm going to show you how to kill a god. A god of life and death. The trick is not to fear him.
User avatar
DisgaeaLover
Loyal Vassal
Loyal Vassal
 
Posts: 55
Joined: Sat Jun 18, 2011 7:25 am
Location: Canada In My Room


Return to Game Reviews

Who is online

Users browsing this forum: No registered users and 1 guest