Branching Danganronpa

Forum for making game localization requests via posts/polls/whatever.
Piomicron
Peon
Peon
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Joined: Fri Mar 03, 2017 9:57 am

Branching Danganronpa

Postby Piomicron » Fri Mar 03, 2017 10:02 am

The original idea for Danganronpa had so many features that the original would have greatly benefitted from.

What if you could actually kill someone? What if how well you did in trials, how much people trusted you, affected gameplay?

But what if you combined it with other ideas? Say you had prisoner's dilemma style betrayal and allying, say you had to escape the facility by getting a certain number of points, and you could get points by killing people?

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