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Re: Mk2 Texture Hub

Postby MizuMikomi » Fri Aug 19, 2011 8:51 am

Aphrah wrote:I'm actually not happy with either of them.. Oh well. More trial and error I guess.

*Saves V2*

yes I like it that much, I might actually end up using this until I can make one that looks good. >_<
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Re: Mk2 Texture Hub

Postby Aphrah » Fri Aug 19, 2011 8:55 am

I prefer V2 myself. But thanks.

Hm.. Should I make the designs in the stomach area be a part of the overall torso design or should the stomach area (It's outlined by a thick crimson border) have it's own seperate design?

@Mizu: File size is 1000 x 1000. XD Plus, it isn't finished yet.
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Re: Mk2 Texture Hub

Postby vampko » Fri Aug 19, 2011 8:56 am

I really need to work on my own texture. Probably won't do a very good job though. I can say, it won't be all firey and stuff, that's really not my style. It's a nice texture for those who like that though.
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Re: Mk2 Texture Hub

Postby ZeroXz » Fri Aug 19, 2011 8:58 am

Should be seperate. Im no pro obviously but I think it would look even neater.
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Re: Mk2 Texture Hub

Postby Aphrah » Fri Aug 19, 2011 8:59 am

@Zero: Problem is, if the designs are seperate, the flow is ruined. :/
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Re: Mk2 Texture Hub

Postby ZeroXz » Fri Aug 19, 2011 9:01 am

See? Im no pro lol. mines gonna have fire. Hopefully. Still havent started. :lol:
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Re: Mk2 Texture Hub

Postby Aphrah » Fri Aug 19, 2011 9:09 am

Alright, haha. Have fun. I'm off to bed. I'll work on it tmmw ~
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Re: Mk2 Texture Hub

Postby PringlesXD » Fri Aug 19, 2011 9:10 am

Gnight, child. Your pizza will arrive soon 8-)
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Re: Mk2 Texture Hub

Postby MizuMikomi » Fri Aug 19, 2011 9:26 am

Aphrah wrote:@Zero: Problem is, if the designs are seperate, the flow is ruined. :/

*Doesn't care abotu flow*

As long as something looks appealing I don't care.
Plus what person who ISN'T into graphics is actually going to look for flow?
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Re: Mk2 Texture Hub

Postby Rednal » Fri Aug 19, 2011 9:30 am

*Raises hand*

If something is noticeably off, I probably wouldn't want to use it. Flow is important; it's easy to forget if it's there, but if it isn't, you'll constantly be reminded of it.

That aside: Does anyone know if we can travel around maps in HDD form? Or just human? I'm curious about how they'd look out of battle, too...

...

Probably not much different, I guess, but still.
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Re: Mk2 Texture Hub

Postby Animeruko » Fri Aug 19, 2011 9:42 am

I'd like to point out that you guys should really stick to the rule of 1024x1024 for textures. ive tried various sizes and they don't work sometimes.
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Re: Mk2 Texture Hub

Postby Aphrah » Fri Aug 19, 2011 9:43 am

MizuMikomi wrote:
Aphrah wrote:@Zero: Problem is, if the designs are seperate, the flow is ruined. :/

*Doesn't care abotu flow*

As long as something looks appealing I don't care.
Plus what person who ISN'T into graphics is actually going to look for flow?


Flow is a critical part of something looking appealing. What Rednal said, basically.

@Rednal: I haven't seen any screenshots or anything of that. Maybe the people that watch the streams could give you a better answer.

@Ruko: Oh sorry. I've been posting 1000 x 1000 because I don't want anybody using them as they're not finished yet. x:
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Re: Mk2 Texture Hub

Postby Animeruko » Fri Aug 19, 2011 9:44 am

Aphrah wrote:@Ruko: Oh sorry. I've been posting 1000 x 1000 because I don't want anybody using them as they're not finished yet. :x
Oh, I understand then.
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Re: Mk2 Texture Hub

Postby Aphrah » Fri Aug 19, 2011 9:45 am

I don't agree that x: = :x. Oh well. Stupid emotes.
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Re: Mk2 Texture Hub

Postby ZeroXz » Fri Aug 19, 2011 9:46 am

lol :lol:
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