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Re: Atelier Totori

Postby Darcnova » Fri Dec 02, 2011 5:13 am

SaturnineTenshi wrote:I'm surprised no-one told Amy that you have to bring Mimi along if you're trying to
Spoiler:
trigger her ending or get the CG/trophy.


Ahh okay, then yeah, I'd go with Sterk/Rorona, and Mimi then
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Re: Atelier Totori

Postby LAMV » Fri Dec 02, 2011 6:52 am

SaturnineTenshi wrote:I'm surprised no-one told Amy that you have to bring Mimi along if you're trying to
Spoiler:
trigger her ending or get the CG/trophy.


Putting that in spoiler bars isn't necessary.
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Re: Atelier Totori

Postby SaturnineTenshi » Fri Dec 02, 2011 6:55 am

Being safe isn't hurting anyone. |:
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Re: Atelier Totori

Postby LAMV » Fri Dec 02, 2011 7:31 am

SaturnineTenshi wrote:Being safe isn't hurting anyone. |:


But it's not spoiling any part of the story, in fact that's important piece of information that people might avoid because they think it IS spoiling the story.
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Re: Atelier Totori

Postby SaturnineTenshi » Fri Dec 02, 2011 7:35 am

Then they can fuck off for being niggling harlots.
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Re: Atelier Totori

Postby LAMV » Fri Dec 02, 2011 7:47 am

SaturnineTenshi wrote:Then they can fuck off for being niggling harlots.


Well excuse me, Lord Angry.
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Re: Atelier Totori

Postby SaturnineTenshi » Fri Dec 02, 2011 7:52 am

I'll admit, I am in a poor mood. I should probably rescind that comment. Probably.

Then a virulent tug comes. I mean, I make a post to help someone who could possibly make the mistake of missing an entire ending and have the courtesy to place spoiler tags. Censured for censoring a character ending in a game which relies not on a base story but the characters within it.

Curmudgeonly me can see why curmudgeonly me would be slightly curmudgeonly in response.

I'm saying sorry here. I'm sure you realize I don't mean it now, but odds are I will mean it in a day or two. Maybe an hour. Who knows. A preemptive apology.
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Re: Atelier Totori

Postby DarkAdonis » Fri Dec 02, 2011 9:17 am

:lol:
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Re: Atelier Totori

Postby Mlada » Sat Dec 03, 2011 12:49 am

SaturnineTenshi wrote:I'll admit, I am in a poor mood. I should probably rescind that comment. Probably.

Then a virulent tug comes. I mean, I make a post to help someone who could possibly make the mistake of missing an entire ending and have the courtesy to place spoiler tags. Censured for censoring a character ending in a game which relies not on a base story but the characters within it.

Curmudgeonly me can see why curmudgeonly me would be slightly curmudgeonly in response.

I'm saying sorry here. I'm sure you realize I don't mean it now, but odds are I will mean it in a day or two. Maybe an hour. Who knows. A preemptive apology.


LOL, this actually tickled me...

While I personally don't find it a spoiler, I know people that get bummed out if they find an important detail like that towards the endings because they want to figure out what kind of ending they'd get if they did their first playthrough using their personal preferences and choices. I'm actually one of those players that I'd like to know that as soon as possible so I can compare with my personal choices along the way, and also so I'll know what to expect, but I do know those that are the exact opposite...

So if you ask me, it wouldn't hurt by putting it in spoilers if in doubt. It's not like highlight text is hard to do or anything...
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Re: Atelier Totori

Postby XCronoX » Sat Dec 03, 2011 11:05 am

Well looks like I'm heading for the bad ending again, I got like 10 days left I think and 475 points to gain, Totori won't even bother to synth anything says she'll hold off. Ah well think I'll play some U3 MP over the weekend to unwind then start playing Batmin on Munday.
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Re: Atelier Totori

Postby SaturnineTenshi » Sat Dec 03, 2011 11:11 am

Have any save points you can reload maybe a year or two back?
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Re: Atelier Totori

Postby XCronoX » Sat Dec 03, 2011 11:28 am

Nope, least I wasn't sailing to the last island this time around, actually didn't even build the boat and tried concentrating on just getting points which wasn't enough.
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Re: Atelier Totori

Postby AmyF » Sun Dec 04, 2011 2:54 am

I tried to beat the flachtrout - i had a load of lightning quartz and migrane medicine, my ppl are adventure level 28. and.....long story short.....all my part got KO'd within 5 turns of that over-grown fish. So yeah....what can i improve on?

oh and does it matter if u miss the fish festival event and peter leaves...hope not hehe
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Re: Atelier Totori

Postby SaturnineTenshi » Sun Dec 04, 2011 3:06 am

No, the festival is absolutely adventitious if you aren't looking to get the trophy.

I would suggest your characters be a bit higher level when approaching that skirmish. Chiefly because level 30 unlocks an ability. I would also consider crafting better weapons and armor if you're using anything that's stock or doesn't have abilities. Your migraine medicine should also be made with the trait that removes K.O. I forget the name, but it's the Behemoth Heart that activates it. Or some sort of heart.
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Re: Atelier Totori

Postby AmyF » Sun Dec 04, 2011 3:09 am

SaturnineTenshi wrote:No, the festival is absolutely adventitious if you aren't looking to get the trophy.

I would suggest your characters be a bit higher level when approaching that skirmish. Chiefly because level 30 unlocks an ability. I would also consider crafting better weapons and armor if you're using anything that's stock or doesn't have abilities. Your migraine medicine should also be made with the trait that removes K.O. I forget the name, but it's the Behemoth Heart that activates it. Or some sort of heart.


Thanks a lot! Yeah I want better weapons but i can't make the better quality ingot cos i dont have a dragon scale or dragon tusk :(
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