


RonXSilva wrote:where is the best place to power level my character because I just hit level 40ish and in that machina dlc I need to be much higher than that :p


yes i'm serious.i think i know what happened tho. i tried to balanced out alchemy with the exploration and that was that made me lose precious time.gah, i just wish that somehow gust will make a game that is pure alchemy and exploration or fighting and no time management...because despite of my poor play i did found the game to be very pretty and charming.again, i'm just horrible with time issuesramsus wrote:affinity7799 wrote:I beat the FINAL BOSS!!!!!
Good job, now try to beat Eternity Goddess and not smashing the controller
Volcano Incarnation shouldn't be THIS hard, unless you're in NG+ with Gio for true end route.
I remember beating it at lv50 cap in my first game because I didn't know it was possible to go beyond lv50. (even with Meruru Statue built, i was only lv66 at the end)perrandy wrote:well, i just lost the game.the princess stayed home and never became an alchemist.sigh,i dont know how you guys do it.i guess i'm not cut out for time management games.
are you serious...? You can surpass the minimum requirement really easily even on the first playthrough.
It is also possible to meet the 3rd year requirement right on the 2nd year (30k population + rank VII).
I had population over 170k at the end of my first game, then breaking 200k in NG+ all the time. Simply do assigned task and create the Facilities as soon and quickly as possible before the next 4/1 and you're set.
If you had this much trouble with Atelier Meruru, then I'll say Atelier Totori and Rorona will be impossible because not only they has rank system but also all the quests have deadlines and there are also event dates to keep track of. Atelier Meruru gives you 100% freedom to manage your own time which makes it a lot easier than the 2 previous game.



vampko wrote:Well, there's always subsequent playthroughs to improve ~
Ayesha seems to be not as held down by time constraints, so that might work out better for you as well.


Rednal wrote:Any tips for exactly how to forge the best possible equipment?


SaturnineTenshi wrote:I've only just started really playing on Monday, so I'm also only just hitting 2y10m. There's no argument whether it's a vast technical improvement over Totori, but Meruru seems . . . less filling. I think there's a bit of a chasm (for me) between the two where the characters are concerned. My only real purpose to continue forward is the predictably addictive synthesis, development and exploration; well, there's that and seeking Totori scenes. I suppose I'll probably finish it tomorrow or the day after and not bother with a platinum—for now, at least.



SaturnineTenshi wrote:I've seen plenty of cut-scenes. So much that they've grown tiresome. Celtic and I were talking about that yesterday: how you can hardly go anywhere without being interrupted five times. I'm enjoying the game; it's just leaving me hungry.



SaturnineTenshi wrote:Yes, tiresome. When they're back-to-back-to-back-to-back-to-back, it grows old. I don't mind when they're spread out.


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