For Simplicity's Sake Mafia 2: Mafia Wins~

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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Nazou » Thu Jun 30, 2011 6:21 am

GameXtra wrote:I think chaotic play will destroy the town in this kind of mafia. while in the last mafia with ur and xeras power u could control the flow of the game easily, in this mafia the only tool the town has is mainly votes, as u can't kill the mafia with a doctor. so playing a chaotic kind of play which is hard to follow - ppl will probably have problem building their own opinion based on the talk in the thread as it mainly chaotic and irrelevant. ppl who actually got a good point will be driven to the side by the chaotic play and random conclusions would be made. of course there is the possibility that it will somehow work out great and I guess it kinda possible with you ;XD but IMO the chances are low.

GameXtra you are underestimating the wonders that can only be archieved through a healthy topsy-turvy conversation. Logic can be twisted, that is why fallacies exist. Depending on who is twisting the logic it can be very hard for the lie to be perceived. People are used to logic, people know how to use it, for logic to work pro-town you would have to be very methodical and never let any detail to pass unnoticed.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby darkclaymore » Thu Jun 30, 2011 6:24 am

BTW, might be a little random but...
Has Xeras ever voted randomly before? From what I have seen, he always tries to rely on intuition and deduction.
For him to vote randomly... feels a little off...
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Nazou » Thu Jun 30, 2011 6:28 am

darkclaymore wrote:BTW, might be a little random but...
Has Xeras ever voted randomly before? From what I have seen, he always tries to rely on intuition and deduction.
For him to vote randomly... feels a little off...

That must mean he is scum.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby GameXtra » Thu Jun 30, 2011 6:29 am

Nazou wrote:
GameXtra wrote:I think chaotic play will destroy the town in this kind of mafia. while in the last mafia with ur and xeras power u could control the flow of the game easily, in this mafia the only tool the town has is mainly votes, as u can't kill the mafia with a doctor. so playing a chaotic kind of play which is hard to follow - ppl will probably have problem building their own opinion based on the talk in the thread as it mainly chaotic and irrelevant. ppl who actually got a good point will be driven to the side by the chaotic play and random conclusions would be made. of course there is the possibility that it will somehow work out great and I guess it kinda possible with you ;XD but IMO the chances are low.

GameXtra you are underestimating the wonders that can only be archieved through a healthy topsy-turvy conversation. Logic can be twisted, that is why fallacies exist. Depending on who is twisting the logic it can be very hard for the lie to be perceived. People are used to logic, people know how to use it, for logic to work pro-town you would have to be very methodical and never let any detail to pass unnoticed.

maybe o: I don't have any expiration in this game so...working logically sound like the best route, can't really understand how will you notice thing in all the chaos - it sound more hard then noticing small detail while using normal logic.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Shizuka » Thu Jun 30, 2011 6:32 am

Something note-worthy is that the justice in the US is "guilty until proven otherwise", while in Brazil is the opposite. Maybe Nazou and I are spoiled with brazilian laws that don't apply to Mafia games. :lol:
Last edited by Shizuka on Thu Jun 30, 2011 6:33 am, edited 1 time in total.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby darkclaymore » Thu Jun 30, 2011 6:33 am

Nazou wrote:
darkclaymore wrote:BTW, might be a little random but...
Has Xeras ever voted randomly before? From what I have seen, he always tries to rely on intuition and deduction.
For him to vote randomly... feels a little off...

That must mean he is scum.

It may really mean this. It kinda shows a lack of motivation the way I see it. Though, I just MIGHT be wrong and he did randomly vote before. At the very least I don't remember such thing happening before. In case you all decide to lynch me, I just might try dragging Xeras along with me. Just saying Image
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Nazou » Thu Jun 30, 2011 6:34 am

GameXtra wrote:maybe o: I don't have any expiration in this game so...working logically sound like the best route, can't really understand how will you notice thing in all the chaos - it sound more hard then noticing small detail while using normal logic.

Amidst confusion and meaninless talk people will let things slip without noticing, it's in their subconcious. In the end it's all about using freudian psychology to burst them.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Quillbell » Thu Jun 30, 2011 6:36 am

Nazou wrote:In the end it's all about using freudian psychology to burst them.

Oh...wow. Lovely image there. :lol:
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Nazou » Thu Jun 30, 2011 6:36 am

Shizuka wrote:Something note-worthy is that the justice in the US is "guilty until proven otherwise", while in Brazil is the opposite. Maybe Nazou and I are spoiled with brazilian laws that don't apply to Mafia games. :lol:

That's because we are the true land of freedom
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Shizuka » Thu Jun 30, 2011 6:39 am

Nazou wrote:
Shizuka wrote:Something note-worthy is that the justice in the US is "guilty until proven otherwise", while in Brazil is the opposite. Maybe Nazou and I are spoiled with brazilian laws that don't apply to Mafia games. :lol:

That's because we are the true land of freedom

And to know if that's either good or bad, it depends on each one. :lol:
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby darkclaymore » Thu Jun 30, 2011 6:40 am

Nazou wrote:
GameXtra wrote:maybe o: I don't have any expiration in this game so...working logically sound like the best route, can't really understand how will you notice thing in all the chaos - it sound more hard then noticing small detail while using normal logic.

Amidst confusion and meaninless talk people will let things slip without noticing, it's in their subconcious. In the end it's all about using freudian psychology to burst them.


I also think that playing the game in a calm and slow manner makes things much easier for the mafia. In this type of playing, you know that you can take the time and calmly think about what you gonna say and what others might respond. But if you play with chaos causing people like me who write BS without thinking twice, you just might slip at some point 8-)
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Nazou » Thu Jun 30, 2011 6:45 am

darkclaymore wrote:I also think that playing the game in a calm and slow manner makes things much easier for the mafia. In this type of playing, you know that you can take the time and calmly think about what you gonna say and what others might respond. But if you play with chaos causing people like me who write BS without thinking twice, you just might slip at some point 8-)

Exactly, could you please see that your friend gets it?
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Nazou » Thu Jun 30, 2011 7:32 am

That won't do, if this place gets too quiet the mafia will have time to reorganize. C'mon people, start to wreak some havoc.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby lopez » Thu Jun 30, 2011 7:50 am

Nazou wrote:C'mon people, start to wreak some havoc.


Hell Yeah!!!! lopez grabs the forum banner and starts tearing it apart :twisted:

I guess if we're going to be "random" then I'll "randomly" vote for: imaginary drum roll

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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby vampko » Thu Jun 30, 2011 7:55 am

PUT THE TALLY IN THERE :evil: :evil: :evil: :evil:

I think this is correct?
DarkClaymore - 1 (Necro)
Vampko - 1 (Xeras)
Aphrah - 1 (Ubiquitor)
Lopez - 1 (Aphrah)
Xeras - 1 (JerichoDeath)
DisgaeaBlitz - 1 (DarkClaymore)
Necro - 1 (vampko)
Jericho - 1 (lopez)
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