JerichoDeath wrote:PringlesXD wrote:vampko wrote:If enough people want it, I can append the rule so it will only state if they were scum or not?
Agreed.
Seconded.
Third-ed?
JerichoDeath wrote:PringlesXD wrote:vampko wrote:If enough people want it, I can append the rule so it will only state if they were scum or not?
Agreed.
Seconded.

PringlesXD wrote:vampko wrote:If enough people want it, I can append the rule so it will only state if they were scum or not?
Agreed.

Random Stream Viewer wrote:Maybe he won't win... maybe this is real life, nobody wins.



ShadowJetX wrote:Sign me up brah.
Not reading the first 2-3 pages brah.


vampko wrote:ShadowJetX wrote:Sign me up brah.
Not reading the first 2-3 pages brah.
I recommend reading the rules, unless you're fine with being surprised by my changes?
Random Stream Viewer wrote:Maybe he won't win... maybe this is real life, nobody wins.


ShadowJetX wrote:vampko wrote:ShadowJetX wrote:Sign me up brah.
Not reading the first 2-3 pages brah.
I recommend reading the rules, unless you're fine with being surprised by my changes?
I've read the rules at the very least brah.
Add me to the players list brah.



lopez wrote:Personally, I prefer the no reveal death scenes. It adds to the tension and mystery of the game, making the overall experience more meaningful.

JerichoDeath wrote:lopez wrote:Personally, I prefer the no reveal death scenes. It adds to the tension and mystery of the game, making the overall experience more meaningful.
You can have the tension and mystery with "no role reveal, yes alignment reveal" without adding the inherent confusion that will come with a missing alignment reveal.

lopez wrote:It also adds to the investigation aspect Vamp mentioned. Subsequent quick hammer lynches, focused tunneling of individuals, etc... should all be red flags for suspicious behavior. Basically, revealing alignment seems like a crutch for the town.

JerichoDeath wrote:You could say that missing alignment turns everyone into wine dispensers >.>





Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water...


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