Apocalypse Z: Experimental (TURN 11)

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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby vampko » Wed Jul 11, 2012 10:31 pm

Technology isn't really all that sparse in zombie apocalypse's at all >>

Think of all the times they have to break into a facility or deal with the security of something. Having hacking abilities is usually a great help. But, due to this being set on some tropical island probably in the middle of nowhere, yeaaaaah....

Zombie apocalypses are much better done in civilized areas imo. But, what's done is done.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby JerichoDeath » Wed Jul 11, 2012 11:40 pm

The only reason this is set in a more limited area is because of the experimental nature of this particular game. If I can get some good lessons out of this as far as what works and what doesn't, then you can expect some more interesting things for the next one... assuming people have a desire for more than one Apocalypse Z.

EDIT:
@EO-san:
"Basic Survival Knowledge" works classified as under "Knowledge". I'm essentially treating it like "Camping" or "Hiking" but with a more narrow, stronger focus on an individual who was looking for rugged wilderness training, rather than the more regular stuff.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby JerichoDeath » Wed Jul 11, 2012 11:54 pm

EBWOP:
JerichoDeath wrote:This is my question for you, and anyone else that wants to answer:
Should I do this like Mafia and receive all actions before posting a response for EVERYONE, then continue to turn 2, 3, 4, etc.?
Or, should I keep individual records of each player (EO-san turn 5, Vampko-san turn 3, etc.)?

I was wondering if anybody had any thoughts on this?
I can go either way, and I can see pros and cons with both sides.

Right now, I'm leaning towards receiving actions from everyone, then posting my responses all at once, each turn.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby vampko » Wed Jul 11, 2012 11:55 pm

Things would go nuts if you did it individually, so I say go with the all at once option.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Luke Triton » Thu Jul 12, 2012 12:14 am

Hmmm, this looks pretty cool. <considers>

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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Eternity » Thu Jul 12, 2012 3:41 am

Name: Lydia
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Empty Overture » Thu Jul 12, 2012 4:49 am

Luke Triton wrote:Hmmm, this looks pretty cool. <considers>

Go for it!

Oh... look. Another female character. I hope we get another male character to join soon, because... well...

By the way, I shall give my reason for putting Combat above Firearms. Firearms are loud, and attract the horde. With combat skills, you can survive pretty long with just a blunt weapon.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Ubiquitor » Thu Jul 12, 2012 5:53 am

Empty Overture wrote:Oh... look. Another female character. I hope we get another male character to join soon, because... well...


The zombie apocalypse is going to play second fiddle to harem antics, perhaps(?).

Luke Triton wrote:@Jaded, Natalia... now all I can think of are the Grey Griffins.


I see........
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Empty Overture » Thu Jul 12, 2012 10:00 am

EDIT BY WAY OF DELETE/REPOST.
Ubiquitor wrote:The zombie apocalypse is going to play second fiddle to harem antics, perhaps(?).

One man, one loli, and some beautiful women.

Holy fuck, it's Highschool of the Dead. We just need a few more women and one more guy.

JerichoDeath wrote:EBWOP:
JerichoDeath wrote:This is my question for you, and anyone else that wants to answer:
Should I do this like Mafia and receive all actions before posting a response for EVERYONE, then continue to turn 2, 3, 4, etc.?
Or, should I keep individual records of each player (EO-san turn 5, Vampko-san turn 3, etc.)?

I was wondering if anybody had any thoughts on this?
I can go either way, and I can see pros and cons with both sides.

Right now, I'm leaning towards receiving actions from everyone, then posting my responses all at once, each turn.

As long as people don't take a fucking week to submit actions. A slow paced zombie apocolypse is a boring one. I'm fine with this format, however.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby JerichoDeath » Thu Jul 12, 2012 10:13 am

Empty Overture wrote:As long as people don't take a fucking week to submit actions. A slow paced zombie apocolypse is a boring one. I'm fine with this format, however.

My current solution is to have their character go into a daze or something, if the last person to submit an action is late by 24 hours. That could be fatal.
... though, I'll extend it if they have circumstances that they explain ahead of time.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Empty Overture » Thu Jul 12, 2012 10:17 am

JerichoDeath wrote:My current solution is to have their character go into a daze or something, if the last person to submit an action is late by 24 hours. That could be fatal.
... though, I'll extend it if they have circumstances that they explain ahead of time.

Alright, I'm all for this method then.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby PringlesXD » Thu Jul 12, 2012 10:20 am

I'm going to sign up tomorrow. Kisses.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby darkclaymore » Fri Jul 13, 2012 1:25 am

Might as well support an experimental game, even though it got some RPing.


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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Empty Overture » Sat Jul 14, 2012 4:22 am

And I thought I was going to be OP...

Well then, I suppose I should start thinking up some counter actions for when I inveitably run into one of the players. You never know who is friend or foe.
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Re: Apocalypse Z: Experimental (signups open till 7/15 11pm

Postby Ubiquitor » Sat Jul 14, 2012 7:36 am

I think claymore plans on systematically killing all players regardless of status (infected or not). Only EO can hope to stand against such a beast.
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