Mugen Souls (PS3)

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Re: Mugen Souls (PS3)

Postby LAMV » Thu May 31, 2012 10:07 am

And why did Compile Heart think it was a good idea to force players to buy single images and make them expensive as fuck, instead of having them automatically appear in the gallery when you pass that story point, like, I dunno, 99.99% of all games that have CG galleries? Why does Compile Heart insist on making things needlessly difficult?
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Re: Mugen Souls (PS3)

Postby Darcnova » Thu May 31, 2012 10:54 am

Probably the same thinking that made you have to buy expensive as heck music in Disgaea :P
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Re: Mugen Souls (PS3)

Postby Rednal » Thu May 31, 2012 12:48 pm

Because why not? :lol: It gives you something to DO with your ludicrous amount of money, yes? I mean, why allow accumulation of cash if there's nothing to spend it on?
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Re: Mugen Souls (PS3)

Postby Darcnova » Thu May 31, 2012 12:49 pm

Rednal wrote:Because why not? :lol: It gives you something to DO with your ludicrous amount of money, yes? I mean, why allow accumulation of cash if there's nothing to spend it on?


Exactly
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Re: Mugen Souls (PS3)

Postby suttonmitchell » Thu May 31, 2012 1:35 pm

It may sound bad, but because they can? People like us cannot resist to buy them, and they make extra money. Tell me, would you not do it? Would you be the one to vote no on free money if you worked for CH? :|
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Re: Mugen Souls (PS3)

Postby Rednal » Thu May 31, 2012 1:46 pm

I'm pretty sure it's in-game money, not real money. *Blinks*
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Re: Mugen Souls (PS3)

Postby suttonmitchell » Thu May 31, 2012 1:52 pm

Rednal wrote:I'm pretty sure it's in-game money, not real money. *Blinks*

Oh, well I haven't played Mugen Souls yet. The original poster was getting angry about it, so I assumed it was real money DLC type stuff. :lol:
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Re: Mugen Souls (PS3)

Postby LAMV » Thu May 31, 2012 2:09 pm

suttonmitchell wrote:
Rednal wrote:I'm pretty sure it's in-game money, not real money. *Blinks*

Oh, well I haven't played Mugen Souls yet. The original poster was getting angry about it, so I assumed it was real money DLC type stuff. :lol:


I just don't know why you have to pay (as in in-game pay) just to see a picture. If it were NEW CGs, I would understand. But even CGs that appear in the story? Come on, those should be automatic.

But, I'm more annoyed than angry. If it were paid DLC, THEN I would be angry.
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Re: Mugen Souls (PS3)

Postby suttonmitchell » Thu May 31, 2012 3:11 pm

LAMV wrote:I just don't know why you have to pay (as in in-game pay) just to see a picture. If it were NEW CGs, I would understand. But even CGs that appear in the story? Come on, those should be automatic.

But, I'm more annoyed than angry. If it were paid DLC, THEN I would be angry.

Gotcha, apologize for the confusion! I don't like the idea really either, that means you can't view them whenever you feel like. How hard is it to save up cash in this game?
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Re: Mugen Souls (PS3)

Postby Darcnova » Thu May 31, 2012 3:12 pm

He just mentioned that they cost points, not actual gold, and that you gain em as you go up the floors of...something :lol: his explanation is a page or two back, so he himself would explain it better
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Re: Mugen Souls (PS3)

Postby Rednal » Thu May 31, 2012 10:10 pm

It sounds a little item world-y, or maybe just random dungeon-y. *Blinks* Which is fine. Variety is good.
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Re: Mugen Souls (PS3)

Postby Darcnova » Thu May 31, 2012 10:12 pm

Rednal wrote:It sounds a little item world-y, or maybe just random dungeon-y. *Blinks* Which is fine. Variety is good.


Yup...which just adds to my claim of it being the typical NIS game fused with the now typical CH game :P
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Re: Mugen Souls (PS3)

Postby Rednal » Thu May 31, 2012 10:14 pm

And because I buy both of those types of games, I'm okay with this. XD

...

Though I am curious; do only your active characters get EXP, or does everyone level up?
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Re: Mugen Souls (PS3)

Postby Darcnova » Thu May 31, 2012 10:15 pm

I'm 100% sure that your back row gets XP as well...not sure about the ones not in your active party though
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Re: Mugen Souls (PS3)

Postby Rednal » Thu May 31, 2012 10:17 pm

*Le shrug* Well, I think I can make do with eight(?) slots getting EXP. 'S all I really need for the characters I plan to use, anyway.
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