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Re: Mugen Souls (PS3)

Posted: Tue Mar 18, 2014 7:00 pm
by Leon Tekashi
chouchou's peon wrote:
Leon Tekashi wrote:
Spoiler:
Phew...Sorry Double C. This particular lab was doing at college completely took away most of my energy. I still didn't beat the Metal World boss or Belleria one on one yet. I'll do it tomorrow when I have more energy and more free time.

No problem, real life should take precedence over gaming. I think holding it off until next week or until you get done with everything would be fine.

Spoiler:
That last segment is actually going to take a really long time anyways, chapter 10 is the final chapter and would seem the shortest if you were going for the normal ending but doing 60 floors in the Mugen Field would lengthen the time dramatically.

Spoiler:
I'll see what happen when I get to that part.

Re: Mugen Souls (PS3)

Posted: Thu Mar 20, 2014 12:23 am
by Leon Tekashi
So...After 8 hours of grinding/farming, here's my next progress report.

Spoiler:
I finally got my charm average to 20% and my main party is at lvl 200 maxed. Tomorrow, I'm ready to complete Mugen Souls! God, after going through that, I feel really good and happy now! :D

Re: Mugen Souls (PS3)

Posted: Thu Mar 20, 2014 7:00 am
by Rednal
If you still find the boss fight tough, just go through the Mugen Field and focus on building up combos this time - Fever Time is a great way to do it. ^^

Re: Mugen Souls (PS3)

Posted: Thu Mar 20, 2014 10:29 pm
by Leon Tekashi
Bad news...
Spoiler:
So I went to the Mugen Field and climbed all the way up to the 60th floor. Sadly, the specific event wouldn't occur. I looked up online to know what I was missing and apparently, I need all of my affinities at 19-20% charm. 20% average isn't going to cut it sadly. The only ones that aren't 19-20% charm is Terse and Ditz. They're 1-2% charm away so it's not too far off. So I went back to the Moon World 3 for like 4 hours but then I got sick of it and decided that I'll just go back to the Mugen Field and Moe kill/Frenzy all of the special bosses to get the shampurus. Hopefully that will fix the problem. I'll also, grind a little bit more cause I looked up the True ending boss and my god....There's no way I'm strong enough to take him down. I'm gonna try to get my main party above lvl 250 while also farming for rare shampurus.

Re: Mugen Souls (PS3)

Posted: Thu Mar 20, 2014 10:50 pm
by chouchou's peon
Leon Tekashi wrote:Bad news...
Spoiler:
So I went to the Mugen Field and climbed all the way up to the 60th floor. Sadly, the specific event wouldn't occur. I looked up online to know what I was missing and apparently, I need all of my affinities at 19-20% charm. 20% average isn't going to cut it sadly. The only ones that aren't 19-20% charm is Terse and Ditz. They're 1-2% charm away so it's not too far off. So I went back to the Moon World 3 for like 4 hours but then I got sick of it and decided that I'll just go back to the Mugen Field and Moe kill/Frenzy all of the special bosses to get the shampurus. Hopefully that will fix the problem. I'll also, grind a little bit more cause I looked up the True ending boss and my god....There's no way I'm strong enough to take him down. I'm gonna try to get my main party above lvl 250 while also farming for rare shampurus.

Spoiler:
I think I might've said that 20% for each Moe Affinity is required a while ago.

http://nisamerica.com/forum/viewtopic.php?f=92&t=13930&p=728310&hilit=20+charm#p728310

I mentioned that because I had confirmation of this from a recent Twitch player at the time I mentioned this.

The rare Special Shampurus that only drop from Mugen Field Slumbering bosses or through story mode bosses increase Terse and Ditz the easiest in Mugen Souls Z. Luckily in the original Mugen Souls, moe charm levels isn't as dependent on the Shampuru types earned.

Re: Mugen Souls (PS3)

Posted: Thu Mar 20, 2014 11:00 pm
by Leon Tekashi
Spoiler:
You sure? I've been reading a walkthrough from Game Faqs saying you need at least 19% charm on every affinity. God, if it's really false, I'm going to be ticked cause that would me more farming! Also, can I still farm for Shampurus in the Mugen Field from the bosses to make life a lot easier?

Re: Mugen Souls (PS3)

Posted: Sat Mar 22, 2014 3:33 pm
by chouchou's peon
Leon Tekashi wrote:
Spoiler:
You sure? I've been reading a walkthrough from Game Faqs saying you need at least 19% charm on every affinity. God, if it's really false, I'm going to be ticked cause that would me more farming! Also, can I still farm for Shampurus in the Mugen Field from the bosses to make life a lot easier?

Spoiler:
19% on each sounds better than having 20% on each. I'm very interested in finding out how tough this guy is going to be for you since nobody gets true ending the first run and they usually 1 hit KO the True Ending boss because of Mugen Field grinding.

Sadly only the slumbering bosses will drop the Special Shampuru (increases Ditz and Terse the easiest) in the Mugen Field but I think any kind of Shampuru should work. The regular Peon bosses don't drop Special Shampuru BTW.

Re: Mugen Souls (PS3)

Posted: Sat Mar 22, 2014 3:45 pm
by Rednal
What'cha mean "nobody" gets it on their first run? o.O

Re: Mugen Souls (PS3)

Posted: Sat Mar 22, 2014 3:47 pm
by chouchou's peon
Rednal wrote:What'cha mean "nobody" gets it on their first run? o.O

True Ending on the first playthrough with no DLCs. 19% charm on all affinities sounds pretty brutal in one playthrough and no Mugen Field grinding.

Re: Mugen Souls (PS3)

Posted: Sat Mar 22, 2014 4:03 pm
by Rednal
o wo~

It's easier when you grind in Tree World 3 and read a nice book. Having a bit of patience also helps... but it's hardly impossible.

Re: Mugen Souls (PS3)

Posted: Sat Mar 22, 2014 4:20 pm
by chouchou's peon
Rednal wrote:o wo~

It's easier when you grind in Tree World 3 and read a nice book. Having a bit of patience also helps... but it's hardly impossible.

That's true but most people usually go for the normal ending first. 20% charm is a whole lot, Compile Heart tried to make this game have ridiculous requirements for everything.

Spoiler:
The final boss for Mugen Souls Z is difficult in comparison and it very possible to get on first playthrough, I like the challenge the game gives instead of just doing grinding.

Re: Mugen Souls (PS3)

Posted: Sun Mar 23, 2014 11:00 pm
by Leon Tekashi
Phew....It's finally over.

Spoiler:
I finally beaten the game and got the true ending. It was a bumpy road but it's finally over. I wanted to finish the game now so I cheese the boss with the peon ball. My party was lvl 275. If I fought vorgis regularly, I would have won anyway, he was only doing like 1k of damage really. So my final thoughts on this game? Overall, it was pretty fun. The game is challenging and I think the difficulty is fair considering there are ways to get a lot of EXP. I like the characters and the story, and I like the variety of music that's in the game. The only bad parts about this game is that damn true ending requirement involving getting your charm average to 20% AND getting all of your affinities to at least 18-20%. Also, the bullshit field effects from those small crystals. They can really screw you over. If I were to recommend this, I would recommend it to people who like JRPGs, like good light hearted stories, and a challenge, but be warned that you will also need a lot of patience if you're planning on getting the true ending on your first playthrough.


With all that said above, I'm looking forward to Mugen Soul Z but I seriously need a break from the series. It really took a lot out of me, but in the end, I had fun overall. :)

Re: Mugen Souls (PS3)

Posted: Mon Mar 24, 2014 4:57 am
by chouchou's peon
Leon Tekashi wrote:Phew....It's finally over.

Spoiler:
I finally beaten the game and got the true ending. It was a bumpy road but it's finally over. I wanted to finish the game now so I cheese the boss with the peon ball. My party was lvl 275. If I fought vorgis regularly, I would have won anyway, he was only doing like 1k of damage really. So my final thoughts on this game? Overall, it was pretty fun. The game is challenging and I think the difficulty is fair considering there are ways to get a lot of EXP. I like the characters and the story, and I like the variety of music that's in the game. The only bad parts about this game is that damn true ending requirement involving getting your charm average to 20% AND getting all of your affinities to at least 18-20%. Also, the bullshit field effects from those small crystals. They can really screw you over. If I were to recommend this, I would recommend it to people who like JRPGs, like good light hearted stories, and a challenge, but be warned that you will also need a lot of patience if you're planning on getting the true ending on your first playthrough.


With all that said above, I'm looking forward to Mugen Soul Z but I seriously need a break from the series. It really took a lot out of me, but in the end, I had fun overall. :)

The true ending requirements are a serious pain, but you get major props for getting it without an NG+! Vorgis is pretty darn tough on the normal route, sounds like he still died easily to the peon ball.

Compared to the normal ending of Mugen Souls which was a cliffhanger (pretty sure you saw it on your first attempt), the true ending to the game is very nice.

Re: Mugen Souls (PS3)

Posted: Mon Mar 24, 2014 9:39 am
by Leon Tekashi
chouchou's peon wrote:
Leon Tekashi wrote:Phew....It's finally over.

Spoiler:
I finally beaten the game and got the true ending. It was a bumpy road but it's finally over. I wanted to finish the game now so I cheese the boss with the peon ball. My party was lvl 275. If I fought vorgis regularly, I would have won anyway, he was only doing like 1k of damage really. So my final thoughts on this game? Overall, it was pretty fun. The game is challenging and I think the difficulty is fair considering there are ways to get a lot of EXP. I like the characters and the story, and I like the variety of music that's in the game. The only bad parts about this game is that damn true ending requirement involving getting your charm average to 20% AND getting all of your affinities to at least 18-20%. Also, the bullshit field effects from those small crystals. They can really screw you over. If I were to recommend this, I would recommend it to people who like JRPGs, like good light hearted stories, and a challenge, but be warned that you will also need a lot of patience if you're planning on getting the true ending on your first playthrough.


With all that said above, I'm looking forward to Mugen Soul Z but I seriously need a break from the series. It really took a lot out of me, but in the end, I had fun overall. :)

The true ending requirements are a serious pain, but you get major props for getting it without an NG+! Vorgis is pretty darn tough on the normal route, sounds like he still died easily to the peon ball.

Compared to the normal ending of Mugen Souls which was a cliffhanger (pretty sure you saw it on your first attempt), the true ending to the game is very nice.

Spoiler:
Actually, I fought Vorgis once and that was after I grinded and did my farming.

Re: Mugen Souls (PS3)

Posted: Mon Mar 24, 2014 9:55 am
by NeptuniaYuriFan
So you are not going to do the post-game?

Without the DLC it's going to be pretty rough considering that the bosses range from level 750 (first boss) to 2500 (last boss).