Gameplay - Actually Really Good?

Spend some time here chatting about Time and Eternity
User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Tue Apr 16, 2013 7:01 pm

Huh. I am guessing that means there will only be 3 endings instead of my desired 5?
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
Rednal
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 16942
Joined: Wed Jul 14, 2010 7:09 am
Location: Cuddling with Coco

Re: Gameplay - Actually Really Good?

Postby Rednal » Tue Apr 16, 2013 7:09 pm

I know of Toki, Towa, and Both endings. I'm unaware of any others that may be in the game.
PSN: LordRednal / Twitter: @Rednal29 ] Twitch: http://www.twitch.tv/rednal29
Image

User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Tue Apr 16, 2013 8:18 pm

Rednal wrote:I know of Toki, Towa, and Both endings. I'm unaware of any others that may be in the game.


"Breathes heavily". Hmm, somewhat disheartening that there isn't a "ditch the guy" or "MY" ending...that we aren't yet aware of, but as I already said earlier, I won't pull a Mass Effect 3 on Tokitowa solely for that.
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
Rednal
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 16942
Joined: Wed Jul 14, 2010 7:09 am
Location: Cuddling with Coco

Re: Gameplay - Actually Really Good?

Postby Rednal » Tue Apr 16, 2013 9:26 pm

Well... the game is pretty character-centric (like, even more so than JRPGs usually are), and a significant part of it is about the Prince's relationship with the girls. I mean, it starts with their wedding (of all things), and your goal throughout the game is basically to get through that without dying horribly. Not exactly the most conducive atmosphere for splitting the obvious partnership up... XD;
PSN: LordRednal / Twitter: @Rednal29 ] Twitch: http://www.twitch.tv/rednal29
Image

User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Wed Apr 17, 2013 7:59 am

Rednal wrote:Well... the game is pretty character-centric (like, even more so than JRPGs usually are), and a significant part of it is about the Prince's relationship with the girls. I mean, it starts with their wedding (of all things), and your goal throughout the game is basically to get through that without dying horribly. Not exactly the most conducive atmosphere for splitting the obvious partnership up... XD;


I know that, but still...I was hoping the guy's perviness in his baby dragon sidekick form would give both Toki and Towa the option to reconsider after restoring him and stuff.

Look at me right now. I am wasting your time talking about plot and desired endings over gameplay. I guess that's because in most RPGs, I focus on plot over gameplay, unless the plot's not that interesting, which has rarely happened with the RPGs I've picked up over the years. Anyway, I sense this game will have an interesting time traveling plot with a quirky cast and decent gameplay based on the JP gameplay vids I've seen.
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
Rednal
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 16942
Joined: Wed Jul 14, 2010 7:09 am
Location: Cuddling with Coco

Re: Gameplay - Actually Really Good?

Postby Rednal » Wed Apr 17, 2013 8:29 am

...............

*Bonks head into wall*

The prince and the girls are getting married. That is pretty much literally the opening scene of the game. I, for one, see absolutely nothing wrong with a guy being a bit perverted towards his wives. Reconsider? Reconsider what, that they were going to be doing interesting things with the Prince anyway at some point after the wedding? If they think he's going a bit too far, they can just tell him to stop... but seriously, he's getting the girl(s). That is a major part of the plot.
PSN: LordRednal / Twitter: @Rednal29 ] Twitch: http://www.twitch.tv/rednal29
Image

User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Wed Apr 17, 2013 10:31 am

Rednal wrote:...............

*Bonks head into wall*

The prince and the girls are getting married. That is pretty much literally the opening scene of the game. I, for one, see absolutely nothing wrong with a guy being a bit perverted towards his wives. Reconsider? Reconsider what, that they were going to be doing interesting things with the Prince anyway at some point after the wedding? If they think he's going a bit too far, they can just tell him to stop... but seriously, he's getting the girl(s). That is a major part of the plot.


Fine. You win. No need to go into a tantrum.
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
Rednal
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 16942
Joined: Wed Jul 14, 2010 7:09 am
Location: Cuddling with Coco

Re: Gameplay - Actually Really Good?

Postby Rednal » Wed Apr 17, 2013 12:38 pm

Actually, let me put it another way.

o wo

I think Toki (and Towa, I suppose) might be more upset if the Prince wasn't at least a little perverted towards her. From a guy's perspective, it's sort of a compliment, saying that she's attractive enough to interest him. And she's obviously intending to be his wife, so... if he wasn't interested in her, that probably wouldn't bode too well for their future relationship.
PSN: LordRednal / Twitter: @Rednal29 ] Twitch: http://www.twitch.tv/rednal29
Image

User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Wed Apr 17, 2013 3:28 pm

Rednal wrote:Actually, let me put it another way.

owo

I think Toki (and Towa, I suppose) might be more upset if the Prince wasn't at least a little perverted towards her. From a guy's perspective, it's sort of a compliment, saying that she's attractive enough to interest him. And she's obviously intending to be his wife, so... if he wasn't interested in her, that probably wouldn't bode too well for their future relationship.


I understand. I will not make a fuss about my desired extra two endings any further. Besides, I already said I'm buying this game when it comes out...I at least plan on doing so.
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
Rednal
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 16942
Joined: Wed Jul 14, 2010 7:09 am
Location: Cuddling with Coco

Re: Gameplay - Actually Really Good?

Postby Rednal » Wed Apr 17, 2013 3:37 pm

I have it on very good authority that the game focuses on storytelling and characterization more than other elements common to JRPGs. ^^ The game is apparently restricted in scope on purpose in order to focus more on the characters themselves... and since you mentioned a preference for focusing on that stuff anyway, I think you'll be satisfied.

I mean, I play for the plots and stuff, too. o wo Gameplay itself is somewhat secondary as long as it's at least reasonably fun.
PSN: LordRednal / Twitter: @Rednal29 ] Twitch: http://www.twitch.tv/rednal29
Image

User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Wed Apr 17, 2013 4:05 pm

Rednal wrote:I have it on very good authority that the game focuses on storytelling and characterization more than other elements common to JRPGs. ^^ The game is apparently restricted in scope on purpose in order to focus more on the characters themselves... and since you mentioned a preference for focusing on that stuff anyway, I think you'll be satisfied.

I mean, I play for the plots and stuff, too. o wo Gameplay itself is somewhat secondary as long as it's at least reasonably fun.


That is what others have told me and that's why I am intrigued to give it a go. Supporters say the characters are all cool and add their own twists to their respective stereotypes. The plot is also remotely interesting as it continues to unfold while playing. Naysayers complain about said stereotypes and the gameplay being lackluster...according to them.
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
Rednal
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 16942
Joined: Wed Jul 14, 2010 7:09 am
Location: Cuddling with Coco

Re: Gameplay - Actually Really Good?

Postby Rednal » Wed Apr 17, 2013 4:19 pm

In fairness, most JRPGs are charged with their gameplay being kind of lackluster. I think it comes with what's basically turn-based stuff rather than deep, immersive first-person worlds. They still tend to be fun.


For the most part, I hear the characters are intended to be pretty fun, with lots of rather silly moments despite the general seriousness of the main plot... and that's exactly what I like in my character-centric RPGs. It works in Disgaea, it works in Neptunia, it works in Tales, and it'll probably work here. ^^ Muwahahahaha.
PSN: LordRednal / Twitter: @Rednal29 ] Twitch: http://www.twitch.tv/rednal29
Image

User avatar
OverlordG
Netherworld Count
Netherworld Count
Posts: 1151
Joined: Mon Apr 15, 2013 2:22 pm
Location: Aruba
Contact:

Re: Gameplay - Actually Really Good?

Postby OverlordG » Wed Apr 17, 2013 5:35 pm

To put it simply, everything you mentioned, are the main reasons why I prefer JRPGs over WRPGs and also why I pledged my eternal loyalty to NIS in the first place. It is also why I prefer the Tales series over Final Fantasy. Heck, the only reason I bought FF13 was because of Fang x Vanille...and Sazh. Other than that, I wasn't on board the FF train.

As for First Person Role Playing Games and Western RPGs in general...let's just say the game needs to have a certain...lily flavored spice to pique my interest.

TnT looks to have a lot of what I like about most NIS produced and published games.
Blog: http://yurination.wordpress.com/

Twitter: @YuriAmbassador

User avatar
will57
Netherworld Duke
Netherworld Duke
Posts: 2423
Joined: Tue Jul 17, 2012 9:31 am

Re: Gameplay - Actually Really Good?

Postby will57 » Wed Apr 17, 2013 6:13 pm

Rednal wrote:In fairness, most JRPGs are charged with their gameplay being kind of lackluster. I think it comes with what's basically turn-based stuff rather than deep, immersive first-person worlds. They still tend to be fun.


For the most part, I hear the characters are intended to be pretty fun, with lots of rather silly moments despite the general seriousness of the main plot... and that's exactly what I like in my character-centric RPGs. It works in Disgaea, it works in Neptunia, it works in Tales, and it'll probably work here. ^^ Muwahahahaha.

I have said this in another board (on gamefaqs), while I still think the gameplay isn't as bad as most seem to be complaining (nevermind that most of them haven't even played it yet) I would still say that the constant 2D animation in game graphics may have resulted in limiting the gameplay. Not saying that it couldn't have ended up any better, but seeing as it's the first game to do this (as far as i'm aware) there's bound to be some things that will take more work and experience in order to make better use of it's potential.

Hopefully this whole 2D animation thing is done a bit more in the future so that it might consistently get better. Although to be honest I wouldn't mind if it stayed within just this game or was still very uncommon, but i'm not entirely against the idea of making it more frequently used either.
Image

User avatar
kratoscar2008
Netherworld Nobility
Netherworld Nobility
Posts: 383
Joined: Wed Feb 22, 2012 9:13 pm

Re: Gameplay - Actually Really Good?

Postby kratoscar2008 » Sun Apr 28, 2013 10:53 pm

Enemy color swapping has been in JRPGs since a lot of time now, whoever doesnt like that should stop playing JRPGs LOL.

Anyway im willing to give this game a chance just because i can name the prince as naming the MC is the last vestige of character customization JRPGs offer now days and i like that for immersion porpuses, like the hand drawn designs and even thought look strange is still something not done before and as a first attemp im okay.

Games with Harem endings are always good anyways.

Gameplay, as long as is playable i dont care i have enjoyed gameplay of Nes games so it cant be worse than that.

Thumps up for Nisa to bring this game.


Return to “Time and Eternity”

Who is online

Users browsing this forum: No registered users and 1 guest