XCronoX wrote:Last thing I remember doing in ME3 is having Jessica Chobot join the ship at the Citadel. Right at the beginning somewhere.
ZekeFreek wrote:Speaking of Mars, I'm still working my way through Red Faction:Guerilla.
AweOfShe wrote:Getting the last mirror piece in Twilight Princess. 40/45 heart pieces, all bugs, 55/60 poes. 42 hours.
I'm enjoying this game way more than the first time I played through it. Not that I didn't love it the first time, but I'm certainly savoring it a lot more, rather than rushing it.
Having fun wrecking everything in sight?
I certainly did.
ZekeFreek wrote:Having fun wrecking everything in sight?
I certainly did.
Honestly the appeal of this game is that and that alone, really.
It's the only game that pleases my need to get into a large, heavily armored vehicle and drive off of cliffs into the side of buildings and actually have the buildings fall down in one big glorious mess, causing a urban planning nightmare.
Beedlebud wrote:That part with Midna breathing heavy and you running to get help for her through the rain is my fondest memory of that game.
AweOfShe wrote:Beedlebud wrote:That part with Midna breathing heavy and you running to get help for her through the rain is my fondest memory of that game.
I absolutely love the music on that part of the game.
I also love one of the unorthodox styles of dungeons they did in this game...Spoiler:The Snowpeak Ruins. I love how it wasn't the typical cavern/labyrinth style dungeon, and that it was a mansion, with actual characters living in it.
That place was easily one of my favorite areas.
Then again, I tend to have a bias towards ice/snowy levels of any game.
Yeah, the physics engine is fantastic, even with occasional oddities.
Really, the best testament to it is the fact they had to study architecture in order to get their buildings to stand up.