Dark Souls II (PS3/360/PC)

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vertical09
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Re: Dark Souls II (PS3/360/PC)

Postby vertical09 » Thu Apr 11, 2013 9:34 pm

Qefimo wrote:Forgot to mention that you can use bows while moving, too. Now THAT'S going to break PvP.

Well that I like actually. Maybe we can actually make a decent archer class this time around :P
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Re: Dark Souls II (PS3/360/PC)

Postby Darcnova » Thu Apr 11, 2013 10:05 pm

...I'm gonna probably start up Dark Souls soon. I'm gonna prepare for the worst :P

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Re: Dark Souls II (PS3/360/PC)

Postby vertical09 » Thu Apr 11, 2013 10:35 pm

Darcnova wrote:...I'm gonna probably start up Dark Souls soon. I'm gonna prepare for the worst :P

Haha, it's not that bad really. Just take it slow~
Oh, and you probably shouldn't look up a guide right away (if you were planning to at all) :P
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Re: Dark Souls II (PS3/360/PC)

Postby Darcnova » Fri Apr 12, 2013 1:11 am

vertical09 wrote:
Darcnova wrote:...I'm gonna probably start up Dark Souls soon. I'm gonna prepare for the worst :P

Haha, it's not that bad really. Just take it slow~
Oh, and you probably shouldn't look up a guide right away (if you were planning to at all) :P


I'd only look at a trophy guide if I get stuck, I doubt that it will force me to use a guide right away at least.

New Game+/++ is probably where I'll find myself raging :P

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Re: Dark Souls II (PS3/360/PC)

Postby will57 » Fri Apr 12, 2013 8:24 am

Almost completely forgot about this, it looks great though. I haven't played Dark Souls yet (either waiting for a digital release or just going to skip it and play Dark Souls 2). I have only played Demon's Souls and it was great, but I feel like a lot of people over exaggerate when they claim the game is hard. Then again I was going through the game with a strong focus on my magic stats (so I just spammed Soul Ray on most of the bosses). It mostly came down to being careful and trial and error, which I really like since it seems like very few games have enemies with patterns anymore.
Although I will admit I had plenty of deaths in Demon's Souls and quite a few of them were due to lack of caution, so in no way am I saying the game was easy.

I wonder how were suppose to get across that bridge that was shown in the demo.
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Re: Dark Souls II (PS3/360/PC)

Postby Darcnova » Sat Apr 13, 2013 10:34 pm

Just gonna ask here, since I'm sure most of you had played Dark Souls. When I got to the shrine, I was going around and decided to kill a cleric since he told me to keep my distance. Was he a very important character who I'll regret killing?

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Re: Dark Souls II (PS3/360/PC)

Postby Scumbadsoldier » Sat Apr 13, 2013 11:10 pm

Qefimo wrote:Forgot to mention that you can use bows while moving, too. Now THAT'S going to break PvP.

Not really, I doubt they'd do much to throw off poise, and, if anything, this means bows are actually useful now.
Darcnova wrote:Just gonna ask here, since I'm sure most of you had played Dark Souls. When I got to the shrine, I was going around and decided to kill a cleric since he told me to keep my distance. Was he a very important character who I'll regret killing?

He was the miracle trainer. I'm also pretty sure killing him locks you out of the sidequest that unlocks the advanced miracle trainer.


Yeah, I'd recommend not killing random NPCs in this game. Even if they're jerks.

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Re: Dark Souls II (PS3/360/PC)

Postby Darcnova » Sat Apr 13, 2013 11:14 pm

:lol: I'll take care now...if I have to, I can just restart.

the 1000 souls for killing them was just so tempting :P

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Re: Dark Souls II (PS3/360/PC)

Postby vertical09 » Sun Apr 14, 2013 2:32 am

Darcnova wrote::lol: I'll take care now...if I have to, I can just restart.

the 1000 souls for killing them was just so tempting :P

If you were planning on learning Miracles (mostly support skills, but has a couple of nice attack buffs) then you might want to restart since he's the path to unlocking the more powerful spells. If not...no harm done~ Well...other than when his friends come back and rip you apart ^^;

And seriously, don't kill the NPCs :lol:
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Re: Dark Souls II (PS3/360/PC)

Postby Maninthebox » Mon Apr 15, 2013 3:54 pm

I can't wait... (PC). I'm currently on the 4th or 5th playthrough of Prepare to Die Edition.

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Re: Dark Souls II (PS3/360/PC)

Postby vertical09 » Tue Jun 25, 2013 10:52 am

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Re: Dark Souls II (PS3/360/PC)

Postby Scumbadsoldier » Tue Jun 25, 2013 8:50 pm

vertical09 wrote:Gameplay videos of some of the classes
Dual swordsman ftw :P

Dem cloth physics man. I'm pretty sure the demos are running the PC version, but I hope those make it into the console versions too.

Seconding going dual wield.

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Re: Dark Souls II (PS3/360/PC)

Postby vertical09 » Tue Jun 25, 2013 9:03 pm

Scumbadsoldier wrote:
vertical09 wrote:Gameplay videos of some of the classes
Dual swordsman ftw :P

Dem cloth physics man. I'm pretty sure the demos are running the PC version, but I hope those make it into the console versions too.

Seconding going dual wield.

I know. Funny how some cloth physics and wind can make the game look so much better :lol:
I'm also liking the attack animation. Not to slow and clunky, and not too fast. Can't wait to play this~
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Re: Dark Souls II (PS3/360/PC)

Postby neonie » Tue Jun 25, 2013 9:15 pm

Is there a release date for it yet?
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Houk wrote:THE HYPOTHETICAL CENSORSHIP OF BABIES!

Spoiler:

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Re: Dark Souls II (PS3/360/PC)

Postby vertical09 » Tue Jun 25, 2013 9:16 pm

neonie wrote:Is there a release date for it yet?

March 2014
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