vampko wrote:XCronoX wrote:People had to actually think for the puzzles? They were so pathetically easy to me, to the point of them being an annoyance and I was like ugh I have to waste time on this inane crap I just want to kill something.
I would like a RE game done like this
Not really, I just kind of got lost everywhere

But I did enjoy them. Fatal Frame does them better I think though. Especially when they forget to add a note for one of the clues that relied on having some knowledge of Japanese culture xD I would like to see less focus spent on killing zombies though. Some people love to just blow zombies to pieces, but I prefer to avoid them as much as possible. I've always had more of a stealth mentality, and apparently it's dripped over onto my real life, as I"m great at sneaking up on people without even trying to xD
I agree with Vampko as in the older ones it was easier to get lost, you had to do back tracking and it was more free roam. While with 4 and 5 it was more linear as it kept pushing your forward. You really couldn't go back to old areas.
However Vampko if you haven't gotten the lost in nightmares DLC it does return a bit to the older style, even having an easter egg for the old tank control. I kept it with the new control though and it felt more like the older games, but with the new style controls which I thought worked really well together. So yes it can be done. There was more puzzles and it was more suspenseful. There was also a total surprise attack the second time I played through which really freaked me out. Idk if it was because of difficulty level or if we triggered it by playing the piano too much, but the first time I played through, in the mansion there was no enemies. In the second is when I got blind sighted.
It was funny too because I played 5 with one of my friends in person and then we played lost in nightmares and he is liked you are pretty freaked aren't you. And I'm like ya, something I didn't feel during the first time.
And crono, dead state does look pretty good. An rpg zombie survival game seems like a cool concept. Having to manage the group and having them turn on you is a neat idea. I would like to give this game a try when it comes out. However I would not like RE to turn out this way because that would totally change the game into something different and I would prefer if they went that way to just make a new game.