Lollipop Chainsaw (PS3/360)

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Re: Lollipop Chainsaw (PS3/360)

Postby XCronoX » Thu Jun 28, 2012 4:34 am

I rather have 6 hours of entertainment, then artificial inflated hours of doing all the mundane boring shit.

Also her name is Juliet, and her character is making fun of the vapid/ditzy/girly girl type, shes supposed to be one of those stuck up/super popular type that I know everyone has went to school with those types. This game is like a B Horror Movie, its cheesy and stupid to the point of where its just fun.

But if your not into those type of movies, then I don't even know why you would be interested in this game in the first place because I know a hot cheerleader with a chainsaw and from a family of zombie hunters screams B-Movie/Grindhouse movie, and no where near cute.
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Re: Lollipop Chainsaw (PS3/360)

Postby AweOfShe » Thu Jun 28, 2012 5:29 am

XCronoX wrote:I rather have 6 hours of entertainment, then artificial inflated hours of doing all the mundane boring shit.

Also her name is Juliet, and her character is making fun of the vapid/ditzy/girly girl type, shes supposed to be one of those stuck up/super popular type that I know everyone has went to school with those types. This game is like a B Horror Movie, its cheesy and stupid to the point of where its just fun.

But if your not into those type of movies, then I don't even know why you would be interested in this game in the first place because I know a hot cheerleader with a chainsaw and from a family of zombie hunters screams B-Movie/Grindhouse movie, and no where near cute.


I think it's great for people that think zombies are being overplayed now too. Takes a whole new spin on zombie games, while not taking itself seriously in the process, IMO.
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Re: Lollipop Chainsaw (PS3/360)

Postby DarkAdonis » Thu Jun 28, 2012 6:21 am

The game's length is perfect as is. Any longer and it would start to drag on and get pumped with filler. The replay value is also great with all the unlockable costumes, upgrades, music, art, and there's also the ranking mode too.
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Re: Lollipop Chainsaw (PS3/360)

Postby Hero » Thu Jun 28, 2012 6:47 am

The game IS pretty short, but it has a ton of replay value.

I've clocked around 40 or so hours into the game already and I'm still playing it.

They learned their lesson with Shadows of the Damned, which was also really short but had little replay value.
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Re: Lollipop Chainsaw (PS3/360)

Postby ZekeFreek » Thu Jun 28, 2012 8:00 am

Hero wrote:The game IS pretty short, but it has a ton of replay value.

I've clocked around 40 or so hours into the game already and I'm still playing it.

They learned their lesson with Shadows of the Damned, which was also really short but had little replay value.


Shadows of the Damned clocked in at 9hr 11min for me. Not a bad length, considering the genre.
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Re: Lollipop Chainsaw (PS3/360)

Postby Hero » Thu Jun 28, 2012 8:58 am

Yeah, I loved Shadows of the Damned and I did play through it 4 times, but it would have been nice if it had some unlockable content like costumes or a high score mode like this game does.
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Re: Lollipop Chainsaw (PS3/360)

Postby XCronoX » Thu Jun 28, 2012 10:45 am

Well I've always been a zombie fanatic, so they'll never get overplayed for me.
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Re: Lollipop Chainsaw (PS3/360)

Postby izanagi_the_creator » Wed Jul 18, 2012 3:30 am

Improper chainsaw usage is hentai, I hate that!
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Re: Lollipop Chainsaw (PS3/360)

Postby XCronoX » Mon Aug 27, 2012 11:18 pm

http://www.destructoid.com/lollipop-cha ... 3823.phtml

That pic is very bonerrific, incidentally I traded in my copy recently I wasn't going to play it again with nothing left to do but rack up scores, I hope there's no DLC that adds to the story or something nifty.
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Re: Lollipop Chainsaw (PS3/360)

Postby Purple Heart » Wed Aug 29, 2012 12:41 pm

Bought this game

beat it then traded it in

it was fun for a bit :p

but not enough content to keep me interested...
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Re: Lollipop Chainsaw (PS3/360)

Postby affinity7799 » Sun Nov 11, 2012 1:50 am

yea, they really had low standards. This could have been the Ninja Gaiden Black of modern action games (and original XB ninja gaiden is really one of the longest and deepest action games/stories, it even had somewhat of a HUB like connected world). but nuuu, they just had to settle for 6-7 stages with no backtracking and really shallow level design. well it did inspire a movie. http://www.neogaf.com/forum/showthread.php?t=499270
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Re: Lollipop Chainsaw (PS3/360)

Postby shymel94 » Sun Nov 11, 2012 8:40 am

Did you not read the title of the thread you posted? :roll:
Or any of the replies?
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Re: Lollipop Chainsaw (PS3/360)

Postby affinity7799 » Sun Nov 11, 2012 9:43 am

shymel94 wrote:Did you not read the title of the thread you posted? :roll:
Or any of the replies?

oh it's a movie inspired by Lollipop Chainsaw? well that's kind of the same thing. look at Contra, that was inspired by Predator. and Castlevania SOTN was inspired by Vampire Hunter D. and all those zombie slayer things were inspired by Buffy and other series.
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Re: Lollipop Chainsaw (PS3/360)

Postby shymel94 » Sun Nov 11, 2012 10:24 am

Please read the fourth word in the thread's title and the title of the movie.
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Re: Lollipop Chainsaw (PS3/360)

Postby affinity7799 » Sun Nov 11, 2012 10:28 am

shymel94 wrote:Please read the fourth word in the thread's title and the title of the movie.

oh, so it's a _____ movie that's inspired by Lollipop Chainsaw? (obvious Juliet costume/weapon similiarities). _____ movies still count as movies, though, right?
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