Kingdom Hearts 3D: Dream Drop Distance (3DS)

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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby MizuMikomi » Thu May 17, 2012 9:54 am

Alura--x--Uneii wrote:Who does the art for KH anyway?

Nomura does most the art.
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby stealth20k » Thu May 17, 2012 11:50 pm

nomura does all the art
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby Gene » Wed Aug 01, 2012 1:12 pm

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I just got my copy today. It's a standard edition of the game with pre-order bonus (3 AR Cards).

Next, Kingdom Hearts III, finally?
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby MizuMikomi » Wed Aug 01, 2012 1:38 pm

Gene wrote:Next, Kingdom Hearts III, finally?

Beat the game, it tells all ~
Oh also, the cover is somewhat reversible.

It's nice to see that the colors of the AR cards look better for the English version, but other than that... hope you enjoy it.

The game is a mindtrip; seriously the dreams aspect is so hard to grasp for some. But yeah, Kingdom Hearts III is next, maybe an HD collection or something "small" beforehand, but the NEXT game plot-wise is Kingdom Hearts III.

BbS Vol. 2 has been confirmed not to exist, and Nomura doesn't want to put out anymore remakes for the time being; other than the aforementioned HD collection.
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby stealth20k » Wed Aug 01, 2012 7:44 pm

the game is sooooooooo good
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby shymel94 » Thu Aug 02, 2012 2:15 am

I'm gonna see if later today I can go and buy the game. The demo was really fun and I've played it about six times.
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby MizuMikomi » Thu Aug 02, 2012 2:21 am

stealth20k wrote:the game is sooooooooo good

It's hard to argue against it being the best in the series, it's just that good. Music, plot, graphics, combat... even character development. This game fixes most mistakes made in BbS, Days and Re:Coded.

To think... Kingdom Hearts 3D had a 2 year dev time. While Birth by Sleep was in development halfway before Kingdom Hearts 2 was released. I think Osaka team works better with time constraints. xD
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby stealth20k » Sat Aug 04, 2012 1:51 am

i dont know if I would say best in the series but its in my top 3
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby AsukaNeumaki » Sat Aug 04, 2012 2:34 am

Well I am in love with this game and I am on The Grid as Sora.
Spoiler:
I really want to know about this Vanitas-Xehanort or at least that's what I'm calling him after completing The Hunchback of Notre Dame stage.
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby MizuMikomi » Sat Aug 04, 2012 2:43 am

AsukaNeumaki wrote:Well I am in love with this game and I am on The Grid as Sora.
Spoiler:
I really want to know about this Vanitas-Xehanort or at least that's what I'm calling him after completing The Hunchback of Notre Dame stage.

Spoiler:
The Vanitas bit isn't explained, but it has to do with Ventus and Sora's connection.
You can amount it to symbolism, and no, it isn't explained in game.

Unfortunately Nomura only had the sense to explain it post-release in a scenario related interview.


The Grid was one of my least favorite worlds, I thought it was little too... annoying to explore. I mean I like FreeFlow, and I understand they made the worlds to adapt to it. But The Grid was just a bit too wide open for my tastes.

Especially seeing how there were so many opportunities for FreeFlow motion, but they just left the the platforms completely empty in some cases. I think I would have preferred Space Paranoids a bit more, to be quite honest. Lol
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby stealth20k » Sat Aug 04, 2012 11:26 am

we should all avoid spoilers for awhile
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby raspberrylicious » Sun Aug 12, 2012 5:06 am

Why does Jiminy Cricket have a southern accent? >_>
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby Alura--x--Uneii » Sun Aug 12, 2012 12:33 pm

raspberrylicious wrote:Why does Jiminy Cricket have a southern accent? >_>


Didn't he always? o.o
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby MizuMikomi » Sun Aug 12, 2012 12:37 pm

raspberrylicious wrote:Why does Jiminy Cricket have a southern accent? >_>

His voice actor died after Re:Coded was made, so he was also recently replaced.
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Kingdom Hearts 3D: Dream Drop Distance (3DS)

Postby Alura--x--Uneii » Sun Aug 12, 2012 1:25 pm

MizuMikomi wrote:
raspberrylicious wrote:Why does Jiminy Cricket have a southern accent? >_>

His voice actor died after Re:Coded was made, so he was also recently replaced.


D:> That's terrible! I liked that guy too...though I dunno who all the actors are. I wish I had this game...I'm playing through the first and second games again...I lost my files on KH1 where I was at lv.100 and had Ultima Weapon and did everything D:
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