SaturnineTenshi wrote:The approach to dialogue is still poop. Give me the more VN-ish style instead of this higgledy-piggly lip-moving. Otherwise, it looks dandy-great. The music is lovely (with the exception of that battle music around 1:55).
And there's still the chasm between character and environment. And there's the Sterk clone.
The gauges were in some previous Atelier games, Asuka. You filled them by doing things in battle and used them to activate skills. It may not be the same for certain, but it looks to be.
It's better than how some games handles 3D character models. Looks like how tales of graces handles character dialouge (minus skits).
Also about the lip synch, this MIGHT not be the finished version of the game let's wait a little longer for that.