neonie wrote:Still, for a game like this, it can turn into a sort of Lost Woods if you don't know where to go/what to do/what to work towards. Having someone there to help and point the right direction is kind of invaluable. The game (the trophy's) tell you WHAT you need you to do get then, but without the right information can seem insurmountable.
If you take a look at the trophy list now, you can imagine in your head how much faster you could've gotten the platinum trophy, now that you know all the shortcuts. The platinum trophy boils down to your mastery of the game's advanced mechanics such as: Fever Time, Equipment Upgrade, Peons, Captivate, Matter, Conditional Skills, etc which take a while to get used to. After I learned this, I found out that I can learn anything if you have motivation.
One thing I love about this trophy set is that there are many different ways you can get a trophy and sometimes you can earn multiple trophies at once. I tend to ignore trying to earn those trophies and focus on the final one. For instance, getting the Festival of Pain trophy will get you 5 other trophies (so 6 total if you include this one.). The Festival of Pain trophy can help with the 999 hit trophy because they both need Damage Carnival maxed, and it also helps you with getting more money, so you get 4 trophies for getting 999 hits.
Just out of curiosity, how many New Game+ did you do, and you remember how much Shamples you collected, rounding to the nearest 100,000?
neonie wrote:I feel like if they did make a third game I would now be much better prepared to tackle it. I've learned quite a few lessons in the process of both beating the normal game and earning the Platinum that, if they didn't change up the systems to much, would make playing the next game much easier. Stuff like using Fever Time to earn money and how in the early game levels aren't nearly as important as upgrading equipment. Those two things alone completely change the way you look at the game.
When you go into it thinking of it as a straight JRPG, that's going to make you have a bit of a tough time.
You definitely will, I played the original Mugen Souls first, so that made Mugen Souls Z much easier.
Casual RPG fans can platinum games with straight gameplay (not story) with actual grind trophies that take forever, over trophies that require you to think or be creative with mixing and matching good combinations of character builds/ equipment. I actually can't stand (unless it features cute girls) getting trophies that tell you got get 10 different endings with boring NG+s and strict requirements.
Time for me continue with "Trillion"