How hard would it be to do a cut and uncut version?

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krown klown
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How hard would it be to do a cut and uncut version?

Postby krown klown » Sun Mar 09, 2014 9:38 pm

Clearly the censoring of the first game impacted sales. So how hard is it for them to just make a cut and uncut version? That way you can sell to the folks who would object to the cutscenes, but not lose sales to those who don't want the censorship. I know dbz used to do uncut and cut, and its not like even an Uncut version of Mugen Souls would get above an M.

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Re: How hard would it be to do a cut and uncut version?

Postby Rednal » Sun Mar 09, 2014 9:59 pm

It's too difficult to do practically, and let's just leave it at that.


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Ringwraith
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Re: How hard would it be to do a cut and uncut version?

Postby Ringwraith » Mon Mar 10, 2014 2:53 am

Yeah, there is a thread for this and this topic came up somewhere within it, but the dark of it is that it's basically impossible to sell a game rated AO; Sony won't let such games be sold on PSN, and retail stores will pretty much flat-out refuse. Thus it's just not feasible, if it's even possible.
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vampko
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Re: How hard would it be to do a cut and uncut version?

Postby vampko » Mon Mar 10, 2014 7:21 am

The financial hit wouldn't be worth it for NISA. They'd have to QA on both versions, and there'd be release dates to worry about, and CH's schedules, and it just isn't feasible for NISA as a company.

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