Okay, I hope you guys are ready, because I finally found my list, and it is -long-.
New Weapons
Staff/Stick - A new type of attack-based weapon that would attack one to two spaces forward in any direction - unlike spears, however, they can't attack to the diagonal. Special attacks range from throwing the staff a few spaces away to just hitting the closest enemy.
Nunchaku - A weapon designed for the best of the best martial artist! This weapon combines the ATK and HIT stats when special skills are used.
Whip - For some strange reason, females are more prominent with these. These can attack any square around the attacker, including the diagonal ones.
Flail/Mace - It's finally here! For the first time ever, if you give up a little of your movement, you can now attack long range with your attack stat!
Boots - A new alternative to the Fist for those who don't want to get their hands dirty! Different classes specialize in these as opposed to the fists, and vice versa.
Knives - A small weapon, skills typically revolve around charging at an enemy and stabbing them, though throwing them isn't unheard of.
New Classes
Vampire - Humanoid/Male. Special skills would involve the draining of HP and SP. Gains SP after regular attacks as a special ability/evilty.
Jiang-shi - Humanoid/Female. Special skills unique to this class would cause various status effects ("curses"). No Hsien-Kos were harmed in the making of this class.
Werewolf - Humanoid/Monster///Male/Female. Unique to this class, Werewolves have a special attack (not unlike Tink's "Kero change!") that allows it to transform from a humanoid type character into a Monster type while on the field. Stats and attacks are gained in exchange for the powers of a humanoid type and some movement.
Oni - Humanoid/Female. Appears physically similar to Makai Kingdom's Whip Master with a large horn protruding from her forehead, with fanged, pointed teeth and red skin. Specializes in the "brutal" weapons; flails, axes, whips, and boots; the class has a high, HIGH attack and skills that boost themselves in exchange for overall lower(/abyssmal in the lowest tiers) stats elsewhere.
Devil - Monster. Floats around with two wings, has a pair of horns on its forehead, and a curved tail. Specializes in Fire skills as well as typical Attack skills. The "friendly" male counterpart to the Oni class.
Harpy - Monster/Female. This class flies around the stage with wind element attacks, either blowing enemies/your own troops away or physically pushing them with force.
Necromancer - Humanoid///Male/Female. When they deal the finishing blow to an enemy, for the rest of the stage, they learn that enemy's moves and skills, gain a stat boost depending on the enemy's stats, and lastly gain the ability to "summon" them in the form of special attack. While this can only be used with one enemy at a time (until the enemy is "summoned" and essentially thrown away, at which point another can take its place), this ability can be used on your own party members as well. The temptation to friendly kill has grown!
Lawyer - Humanoid/Male. Using one in the Dark Assemply greatly increases chances of passing a bill (which is great for early on/beginner players), and this class also has access to special bills. Special "bill passing" skills work as unique buffs or debuffs on enemies and allies alike. OBJEC***N!
Merchant - Humanoid/Female. Having a stronger one effects one's status in the store and how much things cost - be sure to level her up everyone! She also has special skills that allow them to "buy" equipment/stats from enemies for the right price, akin to how thieves do... but "legally".
Runner - Humanoid///Male/Female. This class is unique in that they attack and have skills that attack with their speed stat, as opposed to the usual attack stats - they appear in an athelete's running suit/track suit. Watch out, or they'll run right past you!
Boxer - Humanoid/Male Appears as a dark skinned boxer with a large afro. These fighters have a high attack stat and have special "jabbing" and "feinting" skills that can allow them to counterattack twice or bounce to a space further away when attacked by stronger enemies.
... And that's it! Whew.










