Bugs

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Bugs

Postby jasp870 » Wed Mar 23, 2011 3:42 am

Found a bug just now. If you install the free DLC before going through Tyria's first cosmosphere you wont receive a Hyuma at your first visit to the portal shrine. I was able to solve this by deleting my game data (which contains all downloaded DLC) and reinstalling it without the DLC. Anyone else found any bugs like this so far?
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Re: Bugs

Postby CelticRedemption » Wed Mar 23, 2011 3:54 am

Are you sure that's what caused it? I think most people got that dlc before they reached that part of the game, so unless they haven't noticed ( or didn't know they were supposed to get one ), it could be just your case. But anyways thanks for letting me know, I'll try it out myself once my game arrives by making 2 saves ( and delete the free dlc first, i guess )
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Re: Bugs

Postby jasp870 » Wed Mar 23, 2011 4:33 am

I'm almost positive that's what caused it. I'll be a little more specific for everyone who wants to check it for themselves. I'm on Saki's route and was just able to dive into Tyria. I had already downloaded the DLC before installing the game. After going through the first 4 events in her cosmosphere you have a choice between two events that both say you receive a Hyuma from them. One always causes a crash out which i believe should happen. The other event that causes the problem is on the portal shrine space. When you first dive in it says you have new events from the DLC and that they are accessible at the shrine. With the DLC installed, when you go to the shrine it seems like they're not making any since with what they are talking about and you get a choice. I tried both and still didn't get the Hyuma. i then exited the game and deleted the game data from the game utility menu. After reinstalling the game and going through the same events i got a different conversation that made since on Portal Shrine and received the Hyuma at the end. Not sure if the choice matters for that event but i chose yes for those who want to test it.
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Re: Bugs

Postby Zazn » Fri Mar 25, 2011 2:16 am

Found a couple of bugs so far. One is a Saki talk topic and the other is a voice/text sync issue.

Spoilers:
Spoiler:
Saki Talk Topic: If you pick up Saki's talk topic 4-7 before finishing comsosphere 5 for Saki, the topic will never pop up in the Inn Talk menu. I thought it was weird how it did not show up the first time around when I picked it up in Lymph Vessel (from entrance: go left, up lift, the north next, then continue path to next area, go to the left path and the topic should be on the L shaped pipes). I've come back to check the place as well as the whole Lymph Vessel to no avai after completing cosmosphere 5, getting Filament, and having 2-3 hearts on Saki. Just checked it again - I'm in Phase 4 now, saki 3 hearts, and at cosmosphere 8 btw. I'll probably finish up the game then start a New Game + to see if it'll show up.

Voice/Text Synch issue: Around the end of Tyria's cosmosphere level 3 (or season 3 according to its intro), the voices and texts start to get mixed up. Maybe it was just me or maybe it was because I was using the Japanese Voice sounds, but I noticed Aoto talking while Tyira's text was on. It seemed like the text was behind about 2 button clicks. Didn't seem to affect the rest of the game.
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Re: Bugs

Postby artonmai » Wed Mar 30, 2011 2:38 pm

I just encountered the Elemia Island DLC bug myself. It's as op says: If you have installed the DLC before doing the 3rd's reyvateil's first cosmosphere, it bugs out the scene at the bottom left star by skipping the correct scene and giving you a scene that doesn't make any sense.
More details here:
http://www.gamefaqs.com/boards/976762-a ... l/58546544
http://www.gamefaqs.com/boards/976762-a ... l/58573849

I think one of Finnel's lines in that same cosmosphere was missing most of the beginning text. You can infer what she meant though.

I remember there was a post by someone else that the Yokkora Bistro showing the Sell messages and displays instead of Buy messages. For me this only lasted during the time period that you can first go in there and talk to the lady. After a few events passed, the texts were correct.

Besides that one, there's also been a couple of other cases where they showed the wrong names in the text. Like sometime during phase 3 on Finnel's route, FInnel rejoins but it displayed Saki has joined the party.
Another one was the event at
Spoiler:
VR-21, Aoto says he thought Finnel would do it; but based on the rest of the conversation the text probably should have been Tyria.

And during the scene with
Spoiler:
Cocona and Mute, I believe the text was showing Metafalica instead of Metafalss as the voice overs were saying for the location name
.
Last one I encountered was after talking to Finnel three times in a row, the 3rd's reyvateil's talk topic regarding it said I've been talking to Saki too much (though this one is probably more of a bad choice in using a specific name there since it seems like it should have been generic).
I think there were some others but I don't remember them.
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Re: Bugs

Postby CelticRedemption » Wed Mar 30, 2011 7:51 pm

That Hymma bug could potentially be a huge issue... I mean, you can only re-download bought items 5 times, right? what if someone messes it up 5 time? they'd be boned D:
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Re: Bugs

Postby Ar Tonelico » Wed Mar 30, 2011 11:42 pm

CelticRedemption wrote:That Hymma bug could potentially be a huge issue... I mean, you can only re-download bought items 5 times, right? what if someone messes it up 5 time? they'd be boned D:


Downloading on same PS3 is infinite. The limit is up to 5 active PS3s. So only screwed if you get 5 YLODs.
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Re: Bugs

Postby CelticRedemption » Thu Mar 31, 2011 12:01 am

Ar Tonelico wrote:
CelticRedemption wrote:That Hymma bug could potentially be a huge issue... I mean, you can only re-download bought items 5 times, right? what if someone messes it up 5 time? they'd be boned D:


Downloading on same PS3 is infinite. The limit is up to 5 active PS3s. So only screwed if you get 5 YLODs.


Ah! I didn't know that =D that's good to know indeed.
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Re: Bugs

Postby Time-boy » Thu Mar 31, 2011 5:15 am

I had an issue but i dont know if its worth paying attention. When the game is loading to access the system loading screen, sometimes the little blue circle freeze and i have to shut down the ps3 by pressing on the power button. Is it normal?
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Re: Bugs

Postby vampko » Thu Mar 31, 2011 5:22 am

My bug, whenever I'm in the Clustania District, the music will break into horrible static every once in a while. I'm pretty sure this isn't intentional. Anyone else have that problem?
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Re: Bugs

Postby CelticRedemption » Thu Mar 31, 2011 5:25 am

vampko wrote:My bug, whenever I'm in the Clustania District, the music will break into horrible static every once in a while. I'm pretty sure this isn't intentional. Anyone else have that problem?


Do you mean the town by that? I know it's normal when you're in the part
Spoiler:
climbing the tower with all the horns and whatnot
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Re: Bugs

Postby vampko » Thu Mar 31, 2011 5:32 am

CelticRedemption wrote:
vampko wrote:My bug, whenever I'm in the Clustania District, the music will break into horrible static every once in a while. I'm pretty sure this isn't intentional. Anyone else have that problem?


Do you mean the town by that? I know it's normal when you're in the part
Spoiler:
climbing the tower with all the horns and whatnot

I am talking about that area. Not the town. Was that present in the japanese version?
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Re: Bugs

Postby CelticRedemption » Thu Mar 31, 2011 6:12 am

vampko wrote:
CelticRedemption wrote:
vampko wrote:My bug, whenever I'm in the Clustania District, the music will break into horrible static every once in a while. I'm pretty sure this isn't intentional. Anyone else have that problem?


Do you mean the town by that? I know it's normal when you're in the part
Spoiler:
climbing the tower with all the horns and whatnot

I am talking about that area. Not the town. Was that present in the japanese version?


Yes, that was present in the japanese version. I think it has to do with... well.. huge spoiler so I'm not sure if YOU'RE there yet, so read at your own expense:
Spoiler:
Tyria wasn't completely integrated with the tower, as you can find out from her cosmospheres, that scientist interrupted her as she was combining her consciousness with the tower, by shooting himself in the head and traumatizing her. I think that may be the reason that song isn't entirely complete either, or not functioning properly, which would be why it seems corrupted in that area as it plays.
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Re: Bugs

Postby vampko » Thu Mar 31, 2011 6:28 am

CelticRedemption wrote:
vampko wrote:
CelticRedemption wrote:Do you mean the town by that? I know it's normal when you're in the part
Spoiler:
climbing the tower with all the horns and whatnot

I am talking about that area. Not the town. Was that present in the japanese version?


Yes, that was present in the japanese version. I think it has to do with... well.. huge spoiler so I'm not sure if YOU'RE there yet, so read at your own expense:
Spoiler:
Tyria wasn't completely integrated with the tower, as you can find out from her cosmospheres, that scientist interrupted her as she was combining her consciousness with the tower, by shooting himself in the head and traumatizing her. I think that may be the reason that song isn't entirely complete either, or not functioning properly, which would be why it seems corrupted in that area as it plays.

I see...well even so. It's annoying and drowns out voices often. At least it's only for a short while.
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Re: Bugs

Postby aquagon » Thu Mar 31, 2011 11:15 am

CelticRedemption wrote:Yes, that was present in the japanese version. I think it has to do with... well.. huge spoiler so I'm not sure if YOU'RE there yet, so read at your own expense:
Spoiler:
Tyria wasn't completely integrated with the tower, as you can find out from her cosmospheres, that scientist interrupted her as she was combining her consciousness with the tower, by shooting himself in the head and traumatizing her. I think that may be the reason that song isn't entirely complete either, or not functioning properly, which would be why it seems corrupted in that area as it plays.


Err, let me correct that a little:

Spoiler:
Actually, Rebirthia Protocol isn't for integrating her consciousness with the Tower: it actually TURNS her into the Tower. However, due to what the bastard of Kurogane made, the Song ended executing in a faulty way, and Tyria became an incomplete Tower. All of the wireframe-like areas you can see in the Tower's structure are the parts that couldn't be created because of the song's failure.
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