Wow! What a day!
vampko wrote:I did rather like the ending, but it felt too rushed, or reveally
Rushed I agree. I knew that I'll most likely drop this project if it's too long due to the writing style I'm not really accustomed to. So I planned it to be very short and well... yeah, rushed.
vampko wrote:Like, the final chapter was just a big exposition revealing everything, but there really wasn't much to go off of to build up to the reveal. If there were more hints/clues throughout it, it would have been more better, but it felt really forced the way it was done.
Umm... well. From this comment I understand that I did it poorly. Because I DID it. There were lots of "hints" (of sorts) along the way. But they were very very hidden and hard to notice because it was next to impossible to grasp their meaning and importance while reading them. They were there mainly to create more "mystery" while giving you some stuff to think about. But I guess I didn't do it well enough because those hints weren't memorable enough. It's not like when you read the last chapter you'd say "oh, now I understand what that strange sentence back then meant" even though that's how I hoped it to be.
On this aspect, my main failure, I think, was regarding
Spoiler:
Because about this there were hardly hints at all and I assume it felt like quite the WTF.
The fact I reveal everything is mainly because that's how I like it myself in the stories I read/watch. There is also the style which leaves many things unexplained and expects the reader to read everything again and try to understand. But I'm not too fond of it. I think the one I used is also good but I just executed it poorly. I didn't make the important sentences memorable enough for the finale and neither does the story asks to be read again in order to see the hints because it feels as if "everything was already revealed".
vampko wrote:It was an enjoyable read, and an interesting take on things though
Well, I'm glad people liked it (or just nice to me
I was really not sure about how it'll turn out because I was inspired by literature classes. We went over many stories which seemed "lame", yet had many things with deeper meanings in them. Despite the fact in many cases these "meanings" were really hard to see without the teacher explaining them, I still thought it can be cool to try it out. A few things I remember were:
Spoiler:
Nazou wrote:darkclaymore wrote:But man. I think it's the first and last time I'm going with this writing style. I love writing simple dialogs much moreAnd to read them more too I guess
Hence I love my TWEWY comic more than this one. Even my friend agrees with me on this and we rarely agree on liking/disliking series. Maybe you could try it out sometime too. I know it starts out pretty much idiotically because I intended to make pure comedy. But soon afterwards I have changed my mind and did some more... "decent" stuff there.
I will not read it since I have never played TWEWY
You don't have to. My friend haven't played it as well. It's true that it uses some elements from TWEWY (like magical pins and the names of some characters including their pics) but overall you don't need to know TWEWY as I made sure you don't need prior knowledge for the comic. Rather, perhaps NOT knowing TWEWY at all is better.
There are no parts in the comic in which you won't understand something due to not playing or knowing the game. Neither will the comic spoil you the plot of the game (there are very few similar scenes but very few. And you won't know they are similar unless you play the game anyway).
*Damn... this was looooong....





