For Simplicity's Sake Mafia 2: Mafia Wins~

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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 9:27 am

I have an idea. The doctor protects me during night one. Once I helped achieve 2 town victories, I am sure the mafia is after my blood. >>

Wouldn't it be funny if there wasn't a detective in this game. Everyone expects one. Every game has had one. Though, every game did not have a doctor. We had a jailer (or equivalent) in two games, and a psychologist in one. The last two games did not have pure doctors.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Ubiquitor » Thu Jun 30, 2011 9:36 am

Xeras wrote:I have an idea. The doctor protects me during night one. Once I helped achieve 2 town victories, I am sure the mafia is after my blood. >>


Your strategy is an interesting gamble: it nearly ensures your survival during the night, but theoretically increases the likelihood that the mafia will successfully kill someone else. If you are Mafia, you effectively may negate the doctor; if you are the doctor, you increase the odds of saving someone.

Xeras wrote:Wouldn't it be funny if there wasn't a detective in this game. Everyone expects one. Every game has had one. Though, every game did not have a doctor. We had a jailer (or equivalent) in two games, and a psychologist in one. The last two games did not have pure doctors.


This is doubtful unless SJ included a detective equivalent in the game.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 9:39 am

... Ubi.

You have found my kryptonite. >>

At least I know someone can actually see where I am going with things. (Or can be)
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Ubiquitor » Thu Jun 30, 2011 9:48 am

Xeras wrote:... Ubi.

You have found my kryptonite. >>

At least I know someone can actually see where I am going with things. (Or can be)


I will take that as a compliment. As I said before, Xeras, you are an effective agent of chaos. Due to your two consecutive victories, the mafia probably do fear you.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 10:14 am

I wonder.

If Ubi and Claymore were mafia, who else would fit in their clique. Ubi is cold, sharp and calculating, while Claymore has been hot-headed, explosive, and random.

They say opposites attract.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Ubiquitor » Thu Jun 30, 2011 10:22 am

Xeras wrote:I wonder.

If Ubi and Claymore were mafia, who else would fit in their clique. Ubi is cold, sharp and calculating, while Claymore has been hot-headed, explosive, and random.

They say opposites attract.


In theory if such an alliance ever existed, since Claymore and myself would cover all the important bases, any additional person would technically fit.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby vampko » Thu Jun 30, 2011 10:33 am

Something's off this time, I'm switching my vote to

UNVOTE
VOTE Xeras


DarkClaymore - 2 (Xeras, Necrofantasia)
Aphrah - 1 (Ubiquitor)
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Xeras - 2 (JerichoDeath, vampko)
DisgaeaBlitz - 1 (DarkClaymore)
JerichoDeath - 1 (Lopez)
Ubiquitor - 1 (Shizuka)
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 10:36 am

The thing that is off is that Ubi is not super easy to confuse. >>

That, and I can't further coerce him in private messages. >>

If anything, I would say something is off with Claymore. He always plays with everything he has, but in this game, he doesn't care if he is lynched on day one. Furthermore, he neglects to use any type of logic, or even refuses to do so.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Necrofantasia » Thu Jun 30, 2011 10:48 am

It could just be reverse psychology. Or it could just be Claymore. He's harder to read than Ulysses in Esperanto (no, I do not know if such a translation exists).
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 11:07 am

Necrofantasia wrote:It could just be reverse psychology. Or it could just be Claymore. He's harder to read than Ulysses in Esperanto (no, I do not know if such a translation exists).


You have to remember, if he did anything, I knew about beforehand via PMs. This is not the case, so I don't know what he looks like, when I only have a window, instead of the whole thing. >>
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby vampko » Thu Jun 30, 2011 11:32 am

Oy...so much whining about not having PMs...Just man up and deal with it and stop complaining every post.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 12:18 pm

It'd make more sense if I was whining about it. I was stating why I might be seeing Claymore in a different light. -_-
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby vampko » Thu Jun 30, 2011 12:24 pm

not gonna bother.

Anyways, my vote still stands for now.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby Xeras » Thu Jun 30, 2011 12:47 pm

I've been thinking. This is how the conversation went.

Vampko votes for me, stating I am acting 'out of place' this game.
I proceed to give reasons why I may be looking different.
Vampko then tries to draw attention to me for 'whining'.

Two scenarios I can think of.

A) Vampko is Scum, and feels threatened by me, because he saw my 'control' issues in Mafia VI.
B) Vampko is innocent. For some reason he is paranoid I am Mafia, and wants to draw any attention he can to me, because he knows I would be a tough lynch.

I'm thinking A is most likely.
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Re: For Simplicity's Sake Mafia 2: D1 ends Friday 9:00pm PST

Postby vampko » Thu Jun 30, 2011 12:50 pm

How strange. I never said you were what was 'off'. I just said something was 'off'.

I guess this will be my most radically different played game. Possibly having to do with something or another.
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