You'll have to upload the image somewhere or attach it to your post because the generator website either will not allow you to link or will flush the image soon.

Eventually, I succumbed to exasperation and clicked the generate image link. A selection of nine is friggin' limiting, and could never capture my throbbing fervor. This list is populated by transients, nomads who may or may not reappear were this list to be repopulated in a year or so. The prime example of this is NieR, which replaced Final Fantasy VI in this iteration.
Suikoden: Pretty much my first jaunt into this generation of role-playing games, and a welcome introduction to the console. Suikoden showed me that you can take a classical novel, reproduce only the most fundamental constituents and output pure captivation. From the variety in gameplay(traditional JRPG, duels, overhead strategy) to the scope of characters(108 recruitable) to a plot concerning politics and war imbued with the welcome fantasy of the realm.
Ys: The Oath in Felghana: This is where Ys III: Wanderers from Ys would rest if Falcom didn't deem it worthy of a splendiferous remake. Good gawd. This is the PC version, mind you. Why would I not go with the superlative anything on these lists? Never has a video game since the original Ninja Gaiden given me so much unremitting trouble. It gnawed at my skull, eventually sinking its dagger-like fangs in and sticking with me. Absolutely heart-pounding music and gripping gameplay rank this as number one when it comes to action-fighty combat systems.
Counter-Strike: While it was by no means my hymen-sundering first-person shooter, Counter-Strike has long lingered. If I were to somehow cull all of the time spent in the game, its mods and leagues, I would surely be less of a failure today. Since the game first released, I never once completely stopped playing. Until the release of Source.
Baldur's Gate: The PC version, of course. None of this hack-n-slash Dragon Age 2 nonsense. The original is what cemented Bioware in my heart for some time, rendering the realm of Dungeons and Dragons in ways that only Planescape: Torment could top. Unfortunately, Torment's charm was a level below Baldur's Gate — poor Obsidian.
Shadow Hearts: This represents the series, not just "Shadow Hearts". Koudelka, Shadow Hearts and Shadow Hearts: Covenant. Because Shadow Hearts: From the New World was comparative trash. Sorry, little one. Dark, amusing, darkly amusing and, above all, a game with the neck-stroking might to leaved you ensorcelled. Never did I have so much fun collecting homosexual porn and rubbing my musclebound frame against another man's greasy paunch. Also: alternate history is welcome.
Ar tonelico Qoga: Knell of Ar Ciel: Again, this is representative of the entire series. Ar tonelico: Melody of Elemia, Ar tonelico II: Melody of Metafalica and Ar tonelico Qoga: Knell of Ar Ciel. With Ar tonelico, Gust orchestrates many things; foremost, the marriage of visual novel and role-playing game. Not only are you threaded into the quilt of overlapping tales, but you nudge your way into the heart of the heroines. It's a shame that the game's image is... besmirched by its lascivious content. Yes, there is some lechery here, but it's the layer of milky film atop your favorite drink. In its maw roils a beastly stitching of captivating story, ear-swooning diapasons and gorgeous presentation. Ar tonelico slumbers at the top of my pantheon.
Xenogears: At a time when Squaresoft had failed me with their latest Final Fantasy release, Humdrum 7: Cloudskiville, Xenogears helped maintain their status. A science fantasy wet dream wrapped around a chronicle of love that transcends generations, where could they go wrong? Well, in budget cuts and rushed development. Second disc follies included, Xenogears reminded me just how bewitching these odysseys can be.
NieR: Some of the best, most ensorcelling music to ever poison my ear-parts. Poison, yes, because they will never hear a more emotionally puissant tune again. Couple that with a game whose elements are a mottled gathering from many sources and a tragic story.
Elder Scrolls III: Morrowind: With its sprawling 3D world, many approaches to character customization and boundless side-quests, what wasn't there to enjoy about Morrowind? It brought the CRPG to life in a time — like present day — when it was faltering.









