Honestly, if the way dungeons were loaded in the first game is any hint of how they debug the game during development, I wouldn't be surprised if they're completely unable to find the bug at all... Didn't this bug happen because the game tries to use a texture before it manages to get loaded or something like that? That sounds like the kind of thing that only happens if you're using slow media (i.e. the BD the retail game runs on!).
This may also explain why for some people it doesn't trigger. Maybe their drive is fast enough (wearing and other mechanical differences can cause loading speed changes, not to mention the PS3 has a huge amount of revisions which may have different drives altogether). Maybe they first used something else that caused the texture to load before.
Sik is pronounced like "seek", not like "sick".
Porecomesis wrote:That's like a country asking to stockpile all the nukes in the world. Or vertical09 offering to let the cast of the game sleep in his house.