myskaros wrote:Let me rephrase then: the general expectation is that games you buy should not freeze. In the case of Rorona and Totori, many people have reported freezes occurring after the same set of actions, so it would pay to be extra careful by saving often.
@Mlada: If your experience is that many games freeze, my condolences. In my extensive gaming experience on many different games and platforms, I have only actually been concerned with freezes in Rorona and Totori; other games have maybe happened once in the entire time I played it and never again.
If you get freezes often enough to not make you upset, then I'd have to say the industry is really setting some low expectations... I don't have a ton of other PS3 games, but I have certainly played many of them for long (8+ hr) sessions without any problems.
Mlada wrote:Unless it's frequent like X-Edge, then I just get irritated.
Mlada wrote:Hmm...I wonder why I experienced it so much on X-Edge...though I'll agree that wasn't the worse problem with that game...LOL
It might be a button pressing deal, because I have a horrible tendency to press buttons while nothing is going on...don't know why...But that would make sense...LOL
SaturnineTenshi wrote:I didn't read the article, Mlada (being a Kotaku article), but anyone that has a problem with mods probably isn't worth reading anyway.
SaturnineTenshi wrote:Much of this can be blamed on the producers for forcing games out unfinished and imposing poor work conditions/hours on their employees.
SaturnineTenshi wrote:It really is rampant within the industry, Mlada. You only hear about the worst studios, but it isn't uncommon for employees to work 60 hours a week, sometimes more at six or seven days a week, on a regular basis. That leads to many mistakes and a real blow to creativity.
And there isn't much room for argument as many contracts signed include potential overtime. If that weren't enough, most industry positions aren't very secure. Complain about the hours or refuse to work "optional" overtime days? Cool, you're reproached and/or replaced. With the boom of the last five-ten years, many video game dev positions are easily replaceable due to oversaturation (less so for programmers).
Mlada wrote:SaturnineTenshi wrote:I didn't read the article, Mlada (being a Kotaku article), but anyone that has a problem with mods probably isn't worth reading anyway.
You have a problem with Kotaku? I'm asking because I really don't know much about that site any...should I be wary of their articles? Does it usually revolve around whiny fanboys/fangirls like this guy seems to be? LOL
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