Rednal wrote:It sounds a little item world-y, or maybe just random dungeon-y. *Blinks* Which is fine. Variety is good.
Rednal wrote:*Le shrug* Well, I think I can make do with eight(?) slots getting EXP. 'S all I really need for the characters I plan to use, anyway.
Fate Templar wrote:Mugen Field = Item world, without having an item to level up.
As for the exp, most of it goes to the battlefield team. (Around 90-99% of it). Those who aren't on the field barely get any, so lvling them up will take a long time unless your switching teams out every once in a while.
Although in Mugen Field when entering would allow you to switch the difficulty with numbers (100 is the starting point but also the easiest.) The more numbers you have the strong the enemies and more exp you get. The points for the MF difficulty can also be bought with the [P Points] within the shops of the MF..
Fate Templar wrote:Ok, here a slight rundown on what-buy's-what. For the future;Spoiler:P Point:
Damage limit increase (limit is at 999)
Character lvl limit increase (Per chara) (limit is at 100)
Mugen Field difficulty limit increase (limit is at 100)
Iteam slot increase (Per chara) (start at 1 weapon, 2 items, possibly 1 item)
Generic Soldier / Generic Soldier classes
Magic spell lvl's (start at 1, like healing, fireballs)
Items / Weapons
Items / Weapon lvl's (level starts at 1, limit is at 100)
Moe factor (For taking control of the land)
Another point I don't know / G points?;
Items / Weapons limit increase
Rednal wrote:So... We can buy some things a hundred times, or...?
Eh, whatever. I'll see how it is once it's out here. XD
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