Meruru Ending Guide

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Meruru Ending Guide

Postby Rednal » Thu May 31, 2012 10:54 pm

A helpful person on Game-FAQs has a mini-guide. Good start, I guess?

*Stares*

This looks WAY easier than Totori's for the True End. XD; Even if I do need New Game+.

...

There's a bad end for doing nothing but sleeping. I wonder if I can get a New Game+ after triggering that? *Strokes beard*



http://www.gamefaqs.com/boards/625209-a ... d/59655173
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Re: Meruru Ending Guide

Postby AmyF » Fri Jun 01, 2012 12:18 am

Please can someone explain priority trees? I've never understood them lol xx
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Re: Meruru Ending Guide

Postby LAMV » Fri Jun 01, 2012 9:55 am

AmyF wrote:Please can someone explain priority trees? I've never understood them lol xx


This. The way the poster structured it is odd to me.
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Re: Meruru Ending Guide

Postby AmyF » Sun Jun 03, 2012 1:16 am

LAMV wrote:
AmyF wrote:Please can someone explain priority trees? I've never understood them lol xx


This. The way the poster structured it is odd to me.


Haha I just don't understand priority trees.
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Re: Meruru Ending Guide

Postby ShadowJetX » Sun Jun 03, 2012 1:25 pm

The only real thing you peeps need to know, is that you should just play the game blindly on your first playthrough.
Random Stream Viewer wrote:Maybe he won't win... maybe this is real life, nobody wins.

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Re: Meruru Ending Guide

Postby EdogawaDAVIS » Mon Jun 04, 2012 2:05 am

One thing you should note for New Game + ... You can have your equipment from previous walkthrough but you will not have your cole in this series .. :(
- - I'm a fan of Atelier Arland as well Neptunia series

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Re: Meruru Ending Guide

Postby Nyekun » Mon Jun 04, 2012 2:12 am

EdogawaDAVIS wrote:One thing you should note for New Game + ... You can have your equipment from previous walkthrough but you will not have your cole in this series .. :(


Does that include development equips like Travlers Shoes and Worker Gloves?

Also, do the equips have to be equiped to carry over or will all my equips, even the stuff in my container carry over? If it does, that's kinda of abusable.
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Re: Meruru Ending Guide

Postby EdogawaDAVIS » Mon Jun 04, 2012 2:23 am

Nyekun wrote:
EdogawaDAVIS wrote:One thing you should note for New Game + ... You can have your equipment from previous walkthrough but you will not have your cole in this series .. :(


Does that include development equips like Travlers Shoes and Worker Gloves?

Also, do the equips have to be equiped to carry over or will all my equips, even the stuff in my container carry over? If it does, that's kinda of abusable.


Thanks 4 reminding me back ~ Only two types of item can be carry over : The equipment / accessory you equip for each character and the development equipment that Meruru *equipped* like Handmade Basket , Blessed Coin etc will carry over

Others like Cole , items or equipment you left in basket / container will NOT BE CARRIED TO NEXT PLAYTHROUGH

In 2nd playthrough now ...
- - I'm a fan of Atelier Arland as well Neptunia series

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Re: Meruru Ending Guide

Postby Nyekun » Mon Jun 04, 2012 2:28 am

Oh dang, oh well. At least I get my Travelers Shoes. Those are probably my only problem in the beginning of the game.

Anyways, back to trying to get the Hot Spring ending :D

Though I have to ask since it's been bothering me.
Spoiler:
Can someone tell me what day/year this game ends. Beginning or end of the 5th year?


I have a bad habit of half assing through everything when there's little time left.
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Re: Meruru Ending Guide

Postby EdogawaDAVIS » Mon Jun 04, 2012 2:31 am

:arrow: The promised day at Year 6 April 1st ~ ( This is your final date )
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Re: Meruru Ending Guide

Postby Nyekun » Mon Jun 04, 2012 2:35 am

Oh dang, I still have so much time. Rofl.
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Re: Meruru Ending Guide

Postby AsukaYui » Mon Jun 04, 2012 4:37 am

I'm at Year 5 Month 12 Day 9

I can't find the last development equipment for her under the Basket.

And where can I find the Time Lithograph?

Thanks
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Re: Meruru Ending Guide

Postby LAMV » Mon Jun 04, 2012 2:37 pm

Cole doesn't carry over in NG+?!

What.

The.

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Re: Meruru Ending Guide

Postby AsukaYui » Mon Jun 04, 2012 3:52 pm

Finished my first playthrough with 100,000+ Population

Is the Hot spring misable?
I forgot to visit Peter twice....

and Can I halt the population growth by sleeping until yr 3?

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Re: Meruru Ending Guide

Postby EdogawaDAVIS » Tue Jun 05, 2012 1:39 am

:roll: As long you not develpment a facility called Lodging , not doing Tavern request and equip Goddesses Statue spreading bad rumor ( if you want pop growth use the opposite side ) , maybe you can halt the population growth ...

And , i got all the Peter event but sadistic just when i wanna go to volcano to defeat Dragons , my time's up :cry: Need to do it again in 2nd playthrough
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