vampko wrote:So they're focusing on children just because they don't have a deep plot? Seems kind of unfair. Deep plots have their place, but sometimes a deep plot isn't needed.
Let me clarify... I don't necessarily require a Xenogears, Tactics Ogre, or Suikoden II level plot to satisfy me... but I'd at least like to see the stories somewhere around the range of Lufia II (the original, not the crappy remake) or Wild Arms. Neither was incredibly deep but each had a strong story nonetheless. It's not cliches that bother me, its poor execution of those cliches or a focus on grinding because the writers aren't good enough to keep the attention of a person of average intelligence. The greatest value of jrpgs has never been their gameplay or visuals but in the ability to tell a story that draws you in and causes you to invest emotionally in the characters and/or the events of the story itself. I primarily bewail the vanishing of the deep stories like the Suikoden (main series) and Xenogears types, but I also bewail the vanishing of the Wild Arms (the first two) and the Grandias (again, the first two) of the jrpg industry.