Official Neptunia Victory Topic

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Re: Official Neptunia V (For Victory) Topic

Postby vertical09 » Thu Jul 19, 2012 7:16 pm

MizuMikomi wrote:Kay, so I was like... watching the trailer before bed; because I am weird like that. And I got the BRILLIANT idea of adjusting the contrast and slowing it down, when I noticed something... that is returning...

FOR THOSE WHO HAVE AT LEAST BEATEN MK2'S NORMAL ENDING, FEEL FREE TO LOOK.
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WHY IS MAGIQUONNE BACK!?
THAT ABOMINATION MAGIQUONNE, MY MIND IS FULL OF CONFUSION AND WAFFLES


So... I retract my statement from last night, that "This isn't Kingdom Hearts, there is no need to speculate." We're getting into time paradox crap now, there's more than enough to speculate about.

Also there are "Other" bosses littered throughout the trailer, see if you can find them. I'll give you a hint, one begins with a T and ends with an ick... not joking, he's in one of the out of focus clips playing in the background.

Oh and Iris Heart is in an Mk2 dungeon in that one segment... all I can say is-- GC 2012 better be ready to bend over and take it from behind. She'll be ruthless.

They probably could've just existed in the past dimension and leapt into the future dimension for some reason and i think i do remember hearing something about them going back into MK2's timeline/dimension? That would basically cover up the Iris heart in a mk2 dungeon thing.
Either that or they just reused some dungeons from Mk2 =P

If it is a sort of time paradox thing that would be pretty cool though(although i'll be expecting a lot of mind-fuckery after watching steins;gate).

Also, if they're back, i hope that don't mean we get less new bosses >_>
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Re: Official Neptunia V (For Victory) Topic

Postby Chaoschao222 » Thu Jul 19, 2012 7:44 pm

I really hope they're just like bonus things.... fuck time paradoxes.... and more bluntly... fuck those bosses...
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Re: Official Neptunia V (For Victory) Topic

Postby Rin-chan » Thu Jul 19, 2012 8:47 pm

Trying to decide if I should import or wait for NISA to license it...
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Re: Official Neptunia V (For Victory) Topic

Postby Karto » Thu Jul 19, 2012 9:28 pm

Wow, I wake up on my birthday & there's a proper trailer for Neptunia. :lol:
It's definitely caught my interest in the game again, the last few updates didn't really interest me.

Oh, Mizu I can't be certain if it's just firefox but that Histy render looks quite rough compared to the rest :?
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Re: Official Neptunia V (For Victory) Topic

Postby RonXSilva » Thu Jul 19, 2012 10:16 pm

yeah the trailers looks good cant wait for it but just to note the jumping still looks stiff xD not as bad as the older trailer we saw off the low res camera they have improved it since that I will admit but still stiff over all xD makes no difference though still cant wait for it.
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Re: Official Neptunia V (For Victory) Topic

Postby BDSMKane » Thu Jul 19, 2012 10:40 pm

Histoire is looking less like a loli and more like a mini-girl fairy. Though a lot of people would argue the difference I suppose.

Until I see some information showing NISA, Red, 5pb, and Cave I'm not going to get too excited. I'm not a big fan of Falcom, Gust, IF, or Compa but it would be nice if all of the old characters were in this game. Plus some new costumes for 5pb, Red, NISA, and Gust...

I know, my standards are too high. However, that being said, this game still looks AWESOME.
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Re: Official Neptunia V (For Victory) Topic

Postby vertical09 » Thu Jul 19, 2012 11:21 pm

RonXSilva wrote:yeah the trailers looks good cant wait for it but just to note the jumping still looks stiff xD not as bad as the older trailer we saw off the low res camera they have improved it since that I will admit but still stiff over all xD makes no difference though still cant wait for it.

Yeah, not nearly as stiff as what we already saw. I'm glad because for some reason i tend to jump around all the time when going through places and dungeons =P I dont even know why.
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Re: Official Neptunia V (For Victory) Topic

Postby zazza345 » Fri Jul 20, 2012 12:40 am

Recap article with candidates and stuff:

http://news.dengeki.com/elem/000/000/509/509652/

I've put a couple pics here just to show things that interest people.

Combo skill:

http://i.imgur.com/W7rxV.jpg

Skill Points:

http://i.imgur.com/XaSky.jpg

Also, and that eases me a lot, Dengeki's recap (which I'll translate later) mentions SP are used for recovery aside attacks, so it seems hokanko's report was inaccurate.

As for Final Hard Form, even candidates can turn into weapons, there's Nepgear's weapon form, which is the gun Neptune is using near the end of the PV.
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Re: Official Neptunia V (For Victory) Topic

Postby vampko » Fri Jul 20, 2012 12:51 am

Seems that it's largely like Mk2's combat.
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Re: Official Neptunia V (For Victory) Topic

Postby zazza345 » Fri Jul 20, 2012 12:52 am

vampko wrote:Seems that it's largely like Mk2's combat.


Supposedly Battle formation and Symbol attacks play a bigger role, but I have to read exactly what the article says.
And building on top of the mk2 combat system isn't really a bad thing.
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Re: Official Neptunia V (For Victory) Topic

Postby vampko » Fri Jul 20, 2012 12:54 am

zazza345 wrote:
vampko wrote:Seems that it's largely like Mk2's combat.


Supposedly Battle formation and Symbol attacks play a bigger role, but I have to read exactly what the article says.
And building on top of the mk2 combat system isn't really a bad thing.

I agree, but there a handful that think HDN Orig's is superior.
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Re: Official Neptunia V (For Victory) Topic

Postby BDSMKane » Fri Jul 20, 2012 1:20 am

vampko wrote:
zazza345 wrote:
vampko wrote:Seems that it's largely like Mk2's combat.


Supposedly Battle formation and Symbol attacks play a bigger role, but I have to read exactly what the article says.
And building on top of the mk2 combat system isn't really a bad thing.

I agree, but there a handful that think HDN Orig's is superior.


I prefer the combat interface more of HN, but I like the combat style of mk2 more. I'm not one of the ones who thought HN combat was horrible, but I am enjoying the system of mk2.
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Re: Official Neptunia V (For Victory) Topic

Postby Chaoschao222 » Fri Jul 20, 2012 1:50 am

I liked the nico-esque thing skills had going on in HDN, and um.... uh.... yeah that.
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Re: Official Neptunia V (For Victory) Topic

Postby Shikan Raider » Fri Jul 20, 2012 2:25 am

vampko wrote:I agree, but there a handful that think HDN Orig's is superior.


Yup. Because you're not limited as much as in Mk2.
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Re: Official Neptunia V (For Victory) Topic

Postby zazza345 » Fri Jul 20, 2012 2:35 am

Shikan Raider wrote:
vampko wrote:I agree, but there a handful that think HDN Orig's is superior.


Yup. Because you're not limited as much as in Mk2.


However, being "limited as much as in Mk2" means a vastly more playable game than the mediocre original. And I'm tackling the dengeki article now.
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