Resident Evil: Operation Raccoon City

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Re: Resident Evil 6

Postby lordryo » Sat Sep 04, 2010 2:21 am

vampko wrote:I wanna see Claire again :cry:

Me too, I forgot about her! And I'm not too fond of Dead Rising replacing Resident Evil nor do I think it can. But if Capcom wants to do it they may focus on Dead Rising more than Resident Evil or possibly screw up RE6 if they've lost interest...

And when's the next DMC gonna come out?! That's a series I hope the NEVER decide to ditch! It's my favorite Capcom game!
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Re: Resident Evil 6

Postby Shizuka » Sat Sep 04, 2010 2:26 am

lordryo wrote:
vampko wrote:I wanna see Claire again :cry:

Me too, I forgot about her! And I'm not too fond of Dead Rising replacing Resident Evil nor do I think it can. But if Capcom wants to do it they may focus on Dead Rising more than Resident Evil or possibly screw up RE6 if they've lost interest...

And when's the next DMC gonna come out?! That's a series I hope the NEVER decide to ditch! It's my favorite Capcom game!

http://scrawlfx.com/2010/09/inafune-devil-may-cry-5-to-have-a-western-touch

It's coming, don't know when.
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Re: Resident Evil 6

Postby lordryo » Sat Sep 04, 2010 2:40 am

Shizuka wrote:
lordryo wrote:
vampko wrote:I wanna see Claire again :cry:

Me too, I forgot about her! And I'm not too fond of Dead Rising replacing Resident Evil nor do I think it can. But if Capcom wants to do it they may focus on Dead Rising more than Resident Evil or possibly screw up RE6 if they've lost interest...

And when's the next DMC gonna come out?! That's a series I hope the NEVER decide to ditch! It's my favorite Capcom game!

http://scrawlfx.com/2010/09/inafune-devil-may-cry-5-to-have-a-western-touch

It's coming, don't know when.

Sounds like it'll be really good. I hope they don't screw it up, but I'll have faith until otherwise.
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Re: Resident Evil 6

Postby bloodyaftertaste » Sat Sep 04, 2010 2:47 am

vampko wrote:
bloodyaftertaste wrote:What is it even about. That does sound pretty cool, but what if the previous person doesn't set something out for you because you just missed it. Are you screwed? Though I'm still a bit hesitant if it is going to make me dizzy.

Unless you have problems with seizures, it shouldn't make you dizzy. The sightjacking in the PS2 version was much easier on the eyes. You could only view through the eyes of one shibito at a time.
As for the story
Spoiler:
You're on an old island off Japan. It is a very traditional village, that holds a dark secret. While the village is performing a ritual that they perform every year, a Japanese teenager who is visiting messes up the ritual. From that point on, all Hell breaks loose, and the townspeople turn into these strange zombie-like creatures referred to as 'shibito'. There are also other people on the island who were not instantly turned into a Shibito. The game is about fighting for your survival and to escape the island.

That's the basic premise, but the plot gets MUCH more interesting as time goes on, and
Spoiler:
Shibito start acting more and more human as you go further..o_o
which is when things get really creepy in that game. Also, when you're sightjacking them, they make the creepiest sounds/noises I've ever heard. Obviously I can't replicate them, you have to hear them to believe it.

And, to answer the question, yes and no. Yes, you are screwed, but, the game works on a stage select function. You don't actually just go through the game on a straight path. There are many ways to go through the game, but sadly the ending is always the same.

How it works, is that you have to unlock certain requirements to unlock stages, which are basically certain points in time that are in a certain character's perspective. This has got to be one of the worst parts of this game. If they had just kept everything else the same, and only improved upon this aspect (like making it so you don't have to find EVERYTHING to actually beat the game) this would have probably been the best survival horror game to date. But, that system is what makes the Fatal Frame series a better candidate. I still love Siren dearly though :D


Well color me interested. I guess I'll have to keep an eye out for it then
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Re: Resident Evil 6

Postby lopez » Sat Sep 04, 2010 4:27 am

RE 6?!?!? Really? I thought they tied up most of the loose ends in RE 5 :?

I'd play it, though I'd like to see someone different as the MC like Barry Burton :mrgreen:

More Ada would be kick-ass too :D
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Re: Resident Evil 6

Postby XCronoX » Sat Sep 04, 2010 7:36 am

lopez wrote:RE 6?!?!? Really? I thought they tied up most of the loose ends in RE 5 :?

I'd play it, though I'd like to see someone different as the MC like Barry Burton :mrgreen:

More Ada would be kick-ass too :D


They didn't tie up any lose ends and actually created one more with the Wesker Children thing. I want to know.

What happened to Rebecca, Billy, Barry, Carlos, Claire, Nicholai(he may have survived), Hunk(he may be in Revelations) Krasuer(his screen when you beat the Merc game in RE4 suggests that he lives), Ada, Ark and the kids.
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Re: Resident Evil 6

Postby vampko » Sat Sep 04, 2010 9:08 am

XCronoX wrote:
lopez wrote:RE 6?!?!? Really? I thought they tied up most of the loose ends in RE 5 :?

I'd play it, though I'd like to see someone different as the MC like Barry Burton :mrgreen:

More Ada would be kick-ass too :D


They didn't tie up any lose ends and actually created one more with the Wesker Children thing. I want to know.

What happened to Rebecca, Billy, Barry, Carlos, Claire, Nicholai(he may have survived), Hunk(he may be in Revelations) Krasuer(his screen when you beat the Merc game in RE4 suggests that he lives), Ada, Ark and the kids.

Wasn't Krauser in Darkside Chronicles for the wii? Hanging with Leon?
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Re: Resident Evil 6

Postby XCronoX » Sat Sep 04, 2010 9:32 am

vampko wrote:Wasn't Krauser in Darkside Chronicles for the wii? Hanging with Leon?


Yea but that was Leon's and Krauser's first mission together which happened before RE4.
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Re: Resident Evil 6

Postby XCronoX » Sat Sep 04, 2010 9:02 pm

Oops I forgot about Sherry.
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Re: Resident Evil 6

Postby Sieghardt » Sat Sep 04, 2010 9:14 pm

very glad they're going with a reboot, RE5 was awful and the shooter direction the series was going in was dreadful. hope they bring it back to horror
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Re: Resident Evil 6

Postby lordryo » Sat Sep 04, 2010 9:28 pm

Sieghardt wrote:very glad they're going with a reboot, RE5 was awful and the shooter direction the series was going in was dreadful. hope they bring it back to horror

Whats so bad about the shooting aspects of the game? Its not like its an all out action shooter, its limited visibility and movement combined with tight spaces and corners make for some pretty great gameplay. Now if only they could return the scare level of the older games in the series whilst keeping the current gameplay that'd be great!
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Re: Resident Evil 6

Postby vampko » Sat Sep 04, 2010 11:43 pm

lordryo wrote:
Sieghardt wrote:very glad they're going with a reboot, RE5 was awful and the shooter direction the series was going in was dreadful. hope they bring it back to horror

Whats so bad about the shooting aspects of the game? Its not like its an all out action shooter, its limited visibility and movement combined with tight spaces and corners make for some pretty great gameplay. Now if only they could return the scare level of the older games in the series whilst keeping the current gameplay that'd be great!

If they just brought the fear back, then it would be great. But, they've been focusing too much on it being an action series, and have almost axed off the survival horror part. If they had the same gameplay and co-op from 5 with the scare factor of the first three games, it would be AMAZING. But I still would like a new Siren game more (as long as they go back to their roots of being totally helpless...) I'm a sucker for that feeling you get when everything's against you and you pretty much have no chance. With death just around the corner, with no way to defend yourself from Death...I'ts such a good feeling <3
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Re: Resident Evil 6

Postby bloodyaftertaste » Sun Sep 05, 2010 1:21 am

It's not just the scare factor that needs to come back, but I want more puzzles. I don't just want it to be a shooter, I like having to think too. But I want them to keep the co-op too.
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Re: Resident Evil 6

Postby lordryo » Sun Sep 05, 2010 1:32 am

Hmm, true, the puzzles were cool. I'm sure they could combine all the elements and create a scary action co-op puzzle shooter! :lol:
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Re: Resident Evil 6

Postby vampko » Sun Sep 05, 2010 1:55 am

lordryo wrote:Hmm, true, the puzzles were cool. I'm sure they could combine all the elements and create a scary action co-op puzzle shooter! :lol:

That would be ideal. Hopefully Capcom is reading our posts right now and are preparing to steal our ideas :lol:
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