Hevensknite wrote:Anyone have any tips on getting a longer combo? I've been going after the 999 hits trophy which I assume can only be done using fever time but I can never get past like 500 hits.
While someone did provide an answer to this above, I accidentally learned of another way to accomplish this with almost zero extra preparation required, and it can be done at almost any point in the game after Blast Off is available to you. I never got consistent with this, but I've pulled off at least three 999 combos unintentionally before I actually had the means to get it in a more standard fashion, and I'm pretty sure if you follow these steps and tweak things around, you should be able to get it too.
First, you must find a large enemy. Most of the Slumbering Beasts
in Mugen Field are sufficient, but I've also pulled this trick off against Elder Breaker
in the story as well (it was where I first got my 999-hit trophy). You could probably do this against large normal enemies like Quartz Golems and their variants too, but I've never tested on them.
Next, max out your Blast Off meter to 999. Do this however you please.
While not required, it does help if the field is "walled", and enemies don't warp to the other side when they're sent flying to the edge of the field.
Now here's the tricky part I still haven't quite gotten down. From what I can understand, you need to have the large enemy trapped between a few party members and/or other monsters next to it. Having them against the edge of a walled arena also helps. You can use a small amount of Blast Off power to position it where you want.
Basically, what you are trying to accomplish here is to create a setting whereupon launching the large enemy, it gets "stuck" between these characters, and bounces off of them a ridiculous amount of times before it finally breaks free or the blast off force runs out. If you set it up correctly, you will witness your combo meter skyrocket well into the 900s territory. You will also probably lose a party member or more if you had the enemy bounce off of them for the 999-hit combo, so be careful if you're doing this against a boss that can actually kill you! Though with how many times it got "knocked back", the enemy's turn probably got delayed so much that anyone still alive can probably move several times in a row now
I'm posting this response not just to inform people of another way to get the 999-hit combo, but also to see if someone can perfect this method to near-flawlessness.