In a far-off land, deep beneath the mysterious town of Refrain, lies an unexplored underground labyrinth.
One day, a witch arrived at the town with the intention of exploring this labyrinth...
This is the story of a faraway world, where faint traces of magic still linger. A world called Tanis. The mysterious town of Refrain resides there.
Deep beneath that isolated and forsaken town lies an unexplored underground labyrinth. Nobody knows who built it, or when it was built.
Some say it holds treasures that could control the world, treasures that could make one immortal, and a slumbering demon king whose awakening could end the world. But no one knows for certain.
What is known is that the labyrinth is filled with cursed miasma, a substance that brings death to any human it touches.
One day, a witch arrived at Refrain with the intention of exploring this labyrinth.
Her name was Dusk Witch Dronya.
She had in her possession a legendary book, said to have been written by the only man to explore the labyrinth and survive. The Tractatus de Monstrum...
Our story begins in this forsaken place. The quiet town of Refrain is located due west of the royal capital. One must cross three separate mountain ranges to reach it. For this reason, the town rarely receives outsiders.
In the past, visitors would travel far and wide to Refrain, having heard rumors of its underground labyrinth. But as the labyrinth continued to prove too daunting to be conquered, visitors to the town became more scarce, until they stopped coming altogether.
The labyrinth is situated at the bottom of a well in the town square in Refrain's west district. Rumor has it that the labyrinth is overflowing with treasure, but no one knows for certain.
A deadly miasma permeates the ground beneath Refrain, and 568 people are confirmed to have died while exploring the labyrinth. Even the labyrinth's sole survivor eventually succumbed to the effects of miasma exposure.
When a witch creates puppet soldiers, she places them in a group called a coven. Several covens can be placed in an even larger group called a witch brigade.
Puppet soldiers are considered Manania. When exposed to the high concentrations of magic found in the labyrinth, these inert dolls spring to life as fully-formed, sentient beings.
As the Tractatus de Monstrum, a legendary book owned by the witch Dronya, you are tasked with exploring the labyrinth of Refrain on her behalf.
Since you are just a mere book, you must rely on the many puppet soldiers that you can bring into the labyrinth to fight for you.
Each puppet soldier is handcrafted by Luca and has different battle skills.
In Labyrinth of Refrain: Coven of Dusk, players will explore the labyrinth while commanding characters arranged in groups called covens.
A single coven can contain multiple puppet soldiers. Each soldier's power and skills affect the performance of the coven as a whole. Battles consist of multiple covens attacking and defending themselves from enemies.
The labyrinth itself is a 3D dungeon that the player will explore from a first-person perspective.
On the map, enemies are represented by symbols. Coming into contact with these symbols will trigger a battle.
During battles, you will command up to five covens. Battles will progress by sending your covens to attack enemies.
You can perform attacks with all the Attackers assigned to your covens, unleash different special abilities, and arrange your covens in variety of formations to gain the advantage in battle.
Only three characters in each coven can directly participate in battle. But depending on the coven, up to eight characters can be assigned to a single coven.
5 Covens ✕ 8 Characters = A maximum of 40 characters that can participate in battle. This is the true power of the witch brigade.
During battle, you have many options for dealing with enemies.
You can unleash unique magical abilities called donum, order your puppet soldiers to perform combination attacks, inflict Critical Gore on enemies by destroying their weak points, and arrange your covens in formations to received combat advantages. Your orders will make the difference between victory and defeat.
Each puppet soldier's personality affects their rapport with one another, so it's important that you continually refine your strategy.
Special abilities that can be used by each coven. Some donum can inflict large amounts of damage to enemies, while other donum can inflict status ailments, enhance abilities, and provide healing. Each soul pact used to form a coven has different donum available to use.
Some donum have specific requirements before they can be used, such as "sacrifice an ally" or "deal the finishing blow to an enemy."
When covens unleash their donum, a explosive phenomenon known as a Donum Echo may occur. Donum Echoes have a rare chance of occurring when two or more donum are unleashed in succession. When they occur, a portion of the power source meter will be consume to increase the donum's power.
Donum Echoes can be triggered by any donum used by an ally or an enemy, and each donum grows in power with each successive echo.
However, keep in mind that Donum Echoes will increase the damage you may receive from enemy donum, so take care not to use donum too often.
If a critical hit occurs when attacking an enemy, there is a chance that it will destroy a vital part of the enemy's body. This is known as a Critical Gore, and the enemy's stats will severely decrease depending on the destroyed part.
Focusing on critical hits to gain the upper hand in battle is a good strategy, as there are many ways for a coven to generate critical hits.
However, allies can also experience a Critical Gore and have their parts destroyed. Furthermore, if an ally's head is destroyed, they will be incapacitated until they can be repaired.
Your covens fight in a single formation that is split into a vanguard and rearguard.
Covens can assume different types of formations, each of which produce different effects.
The All-out Attack formation puts all covens in the vanguard.
The Pincer formation puts the left and right covens in the vanguard, and the center covens in the rearguard.
The Convoy formation puts all covens in the rearguard.
As the Tractatus de Monstrum, the player has access to unique skills that can indirectly impact battles.
By using the skills Offense Force and Defense Force, you can increase a puppet soldier's attack and defense for a short time.
There are other skills besides Offense Force and Defense Force, including one that increases the amount of EXP earned after battle.
During battle, the power source meter will slowly fill as your covens attack and perform other actions. The more it fills, the more likely it is for Attack Resonances and Donum Echoes to occur.